Search Issue Tracker
[macOS][Windows] Repaint events take a very long time when opening the I...
How to reproduce: 1. Open the attached project's Scene labeled "OpenMe.Heavy" 2. Move the mouse around 3. Click on the "Main Camera"... Read more
[IL2CPP] [iOS] build fails with error for type System.Configuration.Conf...
Reproduction steps: 1. Open customer's project from the drive link (cmd+f "usp=sharing") 2. Build for iOS Expected result: the proj... Read more
[Profiler][2019.4] ASTC Texture memory cost isn't displayed correctly wh...
How to reproduce it: 1. Open the user's attached project "UnityBugASTCMemory.zip" 2. Build and Run it on Android 3. Open a Profiler ... Read more
[Android] Artifacts appear in texture Preview Window on Android Platform...
Reproduction steps: 1. Open the attached user's project "1054932 texture compression fallback.zip" 2. Switch the Platform to Android... Read more
Light brightness gets intense until the 'Lightmap Encoding' quality is c...
How to reproduce: 1. Open the attached project's Scene labeled "Test" 2. Change the 'Lightmap Encoding' to 'Normal Quality' (Edit->P... Read more
Project build fails and errors are thrown when building for WebGL platfo...
Reproduction steps: 1. Open the attached project ("WebGL_2021.2.0b_Test.zip") 2. Set the Enable Exceptions in Publishing settings as... Read more
Articulation is not visible when using the Physics Debugger
How to reproduce: 1. Open the attached '1343929.zip' project 2. Open the 'SampleScene' 3. In the top-bar menu select Window > Analys... Read more
Touch Input doesn't work in Play Mode when running an Editor on a Touchs...
How to reproduce it: 1. Open the user's attached project "Gameplay.zip" on a touchscreen device 2. Enter the Play Mode 3. In the Gam... Read more
Multiple "Failed to insert item" warnings are logged when amount of inse...
How to reproduce: 1. Open the user's attached project 2. In the Menu bar, select Bug/ProductBug 3. Observe the Console window Expec... Read more
[Android] Screen.orientation switches to portrait when switching to auto...
Screen.orientation switches to portrait when switching to autorotate while holding the device in portrait orientation even when Port... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain has tint from the directional light source when a normal map is enabled on iOS and Android Platforms
- [HDRP] Custom pass before post process
- [2D] Generate Outline will turn sprites a solid black
- Floating Editor Windows can become completely inaccessible when disconnecting monitor on multi-monitor setup
- Floating Editor Windows resize to smallest size when disconnecting monitor on multi-monitor setup