Search Issue Tracker
[Linux Editor] Dragging a prefab across Scene view and placing it on a s...
When prefabs are dragged across Scene view to place them to an empty script field in the Inspector, after placing the prefab, it sta... Read more
[IL2CPP] transform.GetType().GetProperties does not return some of the p...
Steps to reproduce:1) Open the attached project.2) Build for iOS or Android with IL2cpp as the scripting backend.3) Run on a device.... Read more
[Linux Editor] Prefabs dragged across the Scene are offset from the mous...
Prefabs that are dragged from Assets folder to be placed in the Scene, are offset from the mouse cursor, depending on how far the cu... Read more
Word Space Canvas doesn't show up in Frame Debugger when debugging a Sta...
To reproduce:1. Open the attached project2. Enable "Run In Background"3. Build and run the project4. Open the Frame Debugger window,... Read more
[VR] Editor crash when switching between VR and non-VR w/ Image effects ...
Steps to reproduce:1. Download and open attached project2. Open scene "toggle_test"3. Make sure VR device is connected and that in p... Read more
Builds containing character ';' do not run
Steps to reproduce:1. Create a New project2. File > Build & Run > Build And Run3. Give any name that contains character ";... Read more
Upgrading particle system to 5.5.0 causes it to use previously unused em...
How to reproduce:1. Download attached project2. Open it with Unity 5.4.13. See that 'Footprints' gameobject emission type is set to ... Read more
Unable to serialize some of Unity's formats to Json with EditorJsonUtili...
Steps to reproduce:1. Download and open the attached project2. Open Window-->Editor Tests Runner3. Click "Run All" Expected resul... Read more
MeshSkinning.Update is Slowed Down by MeshSkinning.CalcMatrices
MeshSkinning.Update is Slowed Down by MeshSkinning.CalcMatrices. CPU time used by CalcMatrices is ~150% more than it used to be. (Co... Read more
Transform.SetParent() with worldPositionStays = false sometimes results ...
How to reproduce:1. Open user's attached project2. Open scene 'Main'3. Enter play mode4. Click 'Add Image' button4.1. If created chi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons