Search Issue Tracker
Won't Fix
Votes
0
Found in
5.3.6f1
Issue ID
843693
Regression
No
Word Space Canvas doesn't show up in Frame Debugger when debugging a Standalone build
To reproduce:
1. Open the attached project
2. Enable "Run In Background"
3. Build and run the project
4. Open the Frame Debugger window, attach it to the player and enable Frame Debugging
World Space Canvas disappears from player view and does not show up in Frame Debugger
Expected: World Space Canvas appears on Frame Debugger
Actual: World Space Canvas does not appear on Frame Debugger and disappears from Player view when enabling Frame debugging
Reproduced on: 5.5.0b9, 5.4.2.f2, 5.3.6p7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname
Add comment