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0
votes
Fixed

Unity crashes in LibraryRepresentation::Transfer<SafeBinaryRead> when op...

Asset and Scene Management

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Nov 24, 2016

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Version/s: 5.5.0f2

To reproduce: 1. Open attached project Actual results: Unity immediately crashes Expected results: Unity either opens the project,... Read more

0
votes
Fixed

Profiler is using unusual amounts of memory leading to Fatal Error

Profiling

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Jan 02, 2017

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Version/s: 5.5.0p3

Profiler is using unusual amounts of memory leading to Fatal Error. If you open profiler window with "Record" enabled and enter Play... Read more

0
votes
Fixed

[Linux Editor] Shader fails to compile on Linux

Linux

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Oct 18, 2016

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Version/s: 5.5.0xb5

Shader fails to compile on Linux. It compiles fine on OSX (bot use OpenGL Core profile). Steps to reproduce: 1) Open the latest att... Read more

9
votes
Fixed

When close Client in Standalone - Host still has client's player and dis...

Networking

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Aug 31, 2016

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Version/s: 5.5.0b2

Regression: this started to happen since 5.5.0a3 (not happening in 5.5.0p4 and 5.5.0a2) - please see attached video How we can repr... Read more

0
votes
Fixed

[Android] Splash Screen Logo freezes for ~1sec on 15% alpha transparent ...

Android

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Oct 15, 2016

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Version/s: 5.5.0b7

Steps to reproduce: 1) Download attached project 'New Unity Project.zip' 2) Switch platform to android 3) In Project Tab, open 'Proj... Read more

0
votes
Won't Fix

Could building fails when reserved field names are used, but build in ed...

Build Pipeline

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Dec 20, 2016

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Version/s: 5.5.0f3

Steps to reproduce: 1. Download "863213 repro.zip" 2. Enable Collab for the project 3. Publish the changes 4. Enable cloud build for... Read more

0
votes
By Design

[Plugin Importer] iOS compatibility setting reverts after Editor restart

Asset and Scene Management

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Jan 25, 2017

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Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project. 2. Select "HsLocalization.bundle" in the Project View. 3. Make sure iOS checkbox ... Read more

0
votes
Fixed

Trail is choppy when TrailRenderer is set to local space

Shuriken

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Mar 17, 2017

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Version/s: 5.5.2f1

Reproduction steps: 1. Open the attached project 2. Make both Scene and Game views visible 3. Enter play mode 4. Navigate through t... Read more

0
votes
By Design

Projector is rendered after some Image Effects, even if material RenderQ...

Camera

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Dec 05, 2016

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Version/s: 5.5.0f3

Steps to reproduce: 1. Download and open the attached project 2. Look at the game view Expected result: projector is rendered befor... Read more

0
votes
By Design

[Mono] [iOS] builds that use UnityEngine method SetPropertyUtility.SetSt...

Mono

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Apr 25, 2017

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Version/s: 5.5.3p1

Reproduction Steps: 1. Open User's project 2. Set Scripting Backend to Mono 2x 3. Build to iOS device 4. Press on the image 5. Notic... Read more

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