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Unity crashes in LibraryRepresentation::Transfer<SafeBinaryRead> when op...
To reproduce: 1. Open attached project Actual results: Unity immediately crashes Expected results: Unity either opens the project,... Read more
Profiler is using unusual amounts of memory leading to Fatal Error
Profiler is using unusual amounts of memory leading to Fatal Error. If you open profiler window with "Record" enabled and enter Play... Read more
[Linux Editor] Shader fails to compile on Linux
Shader fails to compile on Linux. It compiles fine on OSX (bot use OpenGL Core profile). Steps to reproduce: 1) Open the latest att... Read more
When close Client in Standalone - Host still has client's player and dis...
Regression: this started to happen since 5.5.0a3 (not happening in 5.5.0p4 and 5.5.0a2) - please see attached video How we can repr... Read more
[Android] Splash Screen Logo freezes for ~1sec on 15% alpha transparent ...
Steps to reproduce: 1) Download attached project 'New Unity Project.zip' 2) Switch platform to android 3) In Project Tab, open 'Proj... Read more
Could building fails when reserved field names are used, but build in ed...
Steps to reproduce: 1. Download "863213 repro.zip" 2. Enable Collab for the project 3. Publish the changes 4. Enable cloud build for... Read more
[Plugin Importer] iOS compatibility setting reverts after Editor restart
Reproduction steps: 1. Open the attached project. 2. Select "HsLocalization.bundle" in the Project View. 3. Make sure iOS checkbox ... Read more
Trail is choppy when TrailRenderer is set to local space
Reproduction steps: 1. Open the attached project 2. Make both Scene and Game views visible 3. Enter play mode 4. Navigate through t... Read more
Projector is rendered after some Image Effects, even if material RenderQ...
Steps to reproduce: 1. Download and open the attached project 2. Look at the game view Expected result: projector is rendered befor... Read more
[Mono] [iOS] builds that use UnityEngine method SetPropertyUtility.SetSt...
Reproduction Steps: 1. Open User's project 2. Set Scripting Backend to Mono 2x 3. Build to iOS device 4. Press on the image 5. Notic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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