Search Issue Tracker
Crash on WindowsVideoMedia::StepAllStreams when reimporting a .m4v file
Reproduction steps:1. Open the attached project "1340340"2. In the Project window, select the "Bin" asset3. Right-click and select "... Read more
[iOS] realTimeSinceStartup and unscaledTime no longer match after lockin...
Steps to reproduce:1. Open the attached project ("1326412.zip")2. Build and open in Xcode3. Deploy to a device4. Disconnect from Xco... Read more
ChangeSets are not detected when created via Editor Scripts
Reproduction steps:1. Create a Perforce server2. In P4V create a Workspace for the attached "P4NewChangeset.zip" project3. Open the ... Read more
[Editor][Crash] Crash on VideoClipImporter.GetPreviewTexture() when Clic...
Reproduction steps:1. Open the attached project "mp4Crash.zip"2. Double click any of the .mp4 files in the ../Assets/Videos folder E... Read more
Moved Scenes are greyed out in the "File > Open Recent Scene"
How to reproduce:1. Open the attached “SceneBug.zip” project2. Open Scenes “1”, “2”, ”3”3. In the Project window move scenes “1”, “2... Read more
No registered factory method error is thrown when class that inherit and...
Reproduction steps:1. Open the attached project ("unity_bug_report.zip")2. Open demo window in Top menu bar->bug->demo3. Open ... Read more
Scriptable Object references are lost when overwritten by FromJsonOverwrite
How to reproduce:1. Open the user attached project "ProjectAnomaly.zip"2. Enter Play Mode3. In the Game view, turn Around with a mou... Read more
Crash on StackAllocator::TryDeallocate when importing a Texture with Tex...
Reproduction steps:1. Open the attached project "Texture2DArray.zip"2. In the Project's Build Settings ensure that the Build Target ... Read more
Crash when redoing undo actions made during game mode on Canvas child ob...
Repro:1. Create a new project2. Create an UI object in scene hierarchy. i.e. GameObject -> UI -> Text3. Create an empty GameOb... Read more
[AssetDB] Strange import dependencies between textures, FBX files, and T...
When a ModelImporter creates a Material as a sub-asset that uses a texture in the project, changing any setting in that texture will... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default