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Unity Android Gradle build/export causes errors with Daydream projects.
Unable to use gradle build when targeting a Daydream project. Exporting to gradle and importing to AS gives compilation errors. Buil... Read more
[Android] [GearVR] Audio distortions/crackle if CPU usage > 40msec
Steps to reproduce: 1) Download attached project 'vTimeAudioTest.zip' and open in Unity 2) Create .osig file for testing device 3) ... Read more
The unity define that is used to mark Daydream support is incorrectly de...
The build define that we created in 5.4 was originally UNITY_DAYDREAM. We changed that to UNITY_HAS_GOOGLEVR in 5.4 but that change ... Read more
There is a Deadlock issue when quitting that app where the app may still...
Pressing the "X" button or Back button should take the user to the OS Launcher screen and not Daydream Home immediately. The applica... Read more
RigidBody2D kinematic state does not remove force from object
Reproduction Steps: 1. Open "Rigidbody2D.isKinematic Bug.zip" project 2. Open "Scene" scene 3. Play scene 4. Press "A" key to move "... Read more
Errors in Console window when painting a procedurally generated terrain
Steps to reproduce: 1. Open the attached project (GetPixel32Failed.zip) 2. Open the Assets/TestScene.unity scene 3. Switch platform ... Read more
[Regression] Profiler is not attached to standalone build after building...
Profiler is not attached to standalone build after building project with profiling in Standalone enabled Steps to repro: 1. Open U... Read more
Crash when creating an animation for UI elements
Steps to reproduce : - create a button - under Transition select Animation - press Auto Generate Animation - select the button and ... Read more
Undo does not turn off Particle System Curves
Reproduction steps: 1. Create new project. 2. Create Particle System. 3. Turn on its Size by Speed. 4. Select Size Curve. 5. Press U... Read more
Layout Groups with ContentSizeFitters are not resizing if Input Field co...
Steps to reproduce: 1. Download and open the attached project 2. Look at the game view 3. Enable and disable "input field objects" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL