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0
votes
Duplicate

[PrecomputedRealtimeGI][Editor] Light changes after another scene is loa...

Global Illumination

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Sep 29, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project2. Open scene "00-Main" and run it3. Press "1" to additively load scene "01-Additive1"4.... Read more

1
votes
By Design

[ES2] Shader shows wrong colour

OpenGL

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Oct 14, 2016

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Version/s: 5.4.2f1

Steps to reproduce:1) Download attached project ' BugReport.zip' and open in Unity2) Make sure OpenGLES2 is enabled in Graphics APIs... Read more

0
votes
Fixed

Upgrading project to 5.5 crashes at UnityConnectSettings::OnEditorBuildT...

Analytics

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Oct 17, 2016

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Version/s: 5.5.0b8

Steps to reproduce: 1. Open attached project using 5.5.0b8 Note: doesn't crash when same project is reimported for the second time U... Read more

0
votes
Postponed

Stepping over an empty method for several times in Visual Studio crashe...

CodeEditors

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Oct 04, 2016

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Version/s: 5.4.0p1

Reproduction steps:1. Open the "bug.zip" project2. Open the "test" scene3. Open the "Sample.cs" script4. Place breakpoint on line 14... Read more

0
votes
Fixed

dragging a prefab to a scene crashes editor on HandleSetTransformFatherD...

Asset and Scene Management

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Oct 15, 2016

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Version/s: 5.5.0b7

Steps to reproduce:1. Open attached project "crash000.zip"2. Open "MainScene" scene3. Drag "cardNode" prefab to sceneResult: crash o... Read more

0
votes
Postponed

Unity Editor crashes when invoking an interface method

Scripting

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Oct 13, 2016

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Version/s: 5.5.0b7

Steps to reproduce:1. Download and open the attached project2. Open scene "Hardcoded Desktop"3. Hit play Result: crash Note: crashes... Read more

0
votes
By Design

[IL2CPP] does not catch popping from stack exception

IL2CPP

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Oct 13, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project2. Build on IL2CPP platform3. Notice errors in console:il2cpp.exe didn't catch exception... Read more

0
votes
Fixed

[iOS] 'Non matching Profiler.EndSample (BeginSample and EndSample count ...

iOS

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Oct 14, 2016

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Version/s: 5.5.0b7

BeginSample method implementation is missing on iOS builds, this results in Profiler failing to profile on iOS - 'Non matching Profi... Read more

0
votes
By Design

DiscardContents() doesn't discard 3D RenderTexture

Graphics - General

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Oct 16, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project2. Open scene "DefaultScene" and run it3. Notice that RT isn't cleared Additional steps:... Read more

2
votes
Won't Fix

Disconnecting controller and opening any project throws "Failed to creat...

Input

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Aug 06, 2016

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Version/s: 5.4.0f3

Reproduction steps:1. Open any project2. Connect the "Xbox 360" controller3. Disconnect the controller4. Close Unity5. Open any proj... Read more

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