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0
votes
Fixed

[Metal] Calling FrameTimingManager.GetVSyncsPerSecond() crashes the Editor

MacOS

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Apr 23, 2019

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Version/s: 2018.3.0a4, 2018.3.13f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Create a new Unity project 2. Import the tester-attached script(NewBehaviourScript.cs) 3. Attach the script ont... Read more

0
votes
Fixed

[Direct3D11] Texture has yellow tint when loading it with LoadRawTexture...

DirectX12

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Apr 14, 2019

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Version/s: 2019.1.0a1, 2019.1.0f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project "Case_1146074_dx11.zip" 2. Open "Main" scene 3. Enter Play Mode Expected result: Rightmo... Read more

0
votes
Duplicate

GPU progressive lightmapper crashes with BakeJobConservativeRaster::Exec...

Shadows/Lights

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Apr 18, 2019

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Version/s: 2019.1.0f2

To reproduce: 1. Open attached project "New Unity Project.zip" 2. In Lighting window, Set Lightmap Size to 4096 3. Clear baked data... Read more

0
votes
Fixed

Asset Store window does not get updated when the Editor is in Play Mode

Themes

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Apr 20, 2019

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Version/s: 2019.1.0a10, 2019.1.0f2, 2019.2.0a1

How to reproduce: 1. Create a new Unity project 2. Enter Play Mode 3. Open the Asset Store window 4. Type something into the search ... Read more

2
votes
Fixed

[iOS] Screen.safeArea value on Awake differs from the value on Start if ...

iOS

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Apr 08, 2019

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Version/s: 2017.4.16f1, 2017.4.24f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached project "Test_SafeArea.zip" and open in Unity 2. Open "SampleScene" scene 3. Build for iOS 4. De... Read more

0
votes
Fixed

[Android] Unable to load or use keystore with password due to incorrect ...

Mobile

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Apr 08, 2019

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Version/s: 2019.2.0a8

Steps to reproduce: 1. Use keytool.exe to create a keystore with a password, and a key with the a password 2. Load Unity and set it ... Read more

0
votes
Not Reproducible

Errors are thrown regarding failure to copy DLL (NavMeshComponents.dll) ...

Asset Bundles

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Apr 20, 2019

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Version/s: 2018.3.0a1, 2018.3.13f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached project ("MazeCrusherGame.zip") 2. Open the repro scene ("Mighty Hammer") 3. Make some change... Read more

0
votes
By Design

[TreeCreator] Base Prefab is also modified when changing Prefab Variant ...

Scene Management

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Apr 23, 2019

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Version/s: 2018.3.0b1, 2018.3.12f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached 'TreeCreatorVariantBug.zip' project 2. Go to Project tab and double-click on 'Tree Variant' (... Read more

0
votes
Duplicate

Crash on "CollectAndProduceGameObject' when opening Project or entering ...

Scene Management

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Apr 18, 2019

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Version/s: 2018.1.0a1, 2018.3.0a1, 2018.3.4f1, 2019.1, 2019.2, 2019.3

Reproduction steps: 1. Open "Paint Hit 2.zip" project 2. Crash 3. Delete the Library folder 4. Open "Paint Hit 2.zip" project 5. Op... Read more

0
votes
Won't Fix

[Timeline] Deleting an "Animation Track" that points to the same Animato...

Timeline

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Apr 23, 2019

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Version/s: 2018.3.0a1, 2018.3.9f1, 2019.1, 2019.2, 2019.3

Reproduction steps: 1. Open "TimelineAnimatorIssue" project 2. Select "Timeline" GO in the Hierarchy window 3. Preview the Animatio... Read more

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