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Outdated packages in the Mixed Reality template when creating a new project
Steps to reproduce: Create a new Unity project using the Mixed Reality template Observe the Project Validation popup in the Project ... Read more
NavMeshAgent "breaks" when approaching a non-carved NavMeshObstacle
Steps to reproduce: Download and open the attached project "Navigation Obstacle Break Issue.zip" Open "scene" Enter play mode Observ... Read more
Component titles in the tooltips are presented in a code strings instead...
Steps to reproduce: Create a new project Click the search icon, which is displayed above the "Inspector" window Verify, that the "Se... Read more
NavMeshObstacle with a large height does not block the agent path everyw...
Steps to reproduce: Download and open the attached project "Navigation Obstacle Height Issue.zip" Open "scene" In the hierarchy, sel... Read more
Splash Screen disables HDR output
Steps to reproduce: Open the project Switch to the "Windows-WithoutSplash" build profile Build and run on an HDR monitor. (Take note... Read more
UI becomes unresponsive when using AppUI Navigation and Event System is...
How to reproduce:1. Open the “IN-96493_AppUI Test“ project2. Open the “SampleScene”3. In the Hierarchy window select “UIDocument”4. ... Read more
Non-int fields return Error "Burst internal compiler error: Burst.Compil...
Reproduction steps:1. Open the attached project "ReproProj"2. Observe the Console Expected result: No Errors existActual result: Err... Read more
PlayerPrefs get corrupted when a minimized fullscreen Player is closed t...
How to reproduce:1. Set up two monitors2. Open the “ScreenManagerWindowPositionBug.zip“ project3. In the Build Profiles, build the p... Read more
NullReferenceException when opening Project Settings after changing the ...
Reproduction steps:1. Create and open any new project2. Go to Edit > Project Settings > Player3. Under Other Settings tab chan... Read more
"To Debug, run app with -diag-job-temp-memory-leak-validation cmd line a...
How to reproduce:1. Open the “JobTempMemoryLeakValidationTest“ project2. Open the “SampleScene“3. Enter Play mode4. Observe the Cons... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation