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0
votes
Fixed

[MacOS] Unity 2017.1a6 cannot be launched on MacOS

Editor - Other

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Mar 29, 2017

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Version/s: 2017.1.0a6

[MacOS] Unity 2017.1a6 cannot be launched on MacOS To repro:1. Install Unity 2017.1a6 on MacOS.2. Launch Unity. Actual result: It wo... Read more

0
votes
Won't Fix

[OSX] Speedtree selection outline blinks when moving viewpoint in the Sc...

Speedtree Integration

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Mar 29, 2017

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Version/s: 2017.1.0a5

Steps to repro: 1. Open attached project and t1 scene on OSX;2. Select 'Broadleaf_Desktop' gameobject;3. Move viewpoint in the scene... Read more

0
votes
By Design

False default system language is returned when running Application.syste...

Windows

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Mar 29, 2017

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Version/s: 5.5.2f1

To reproduce: 1.Download and open "Test_language_5.5.2.zip" project.2.Attach TEST.cs script to "Main Camera" Game Object.3.Enter pla... Read more

0
votes
By Design

[IL2CPP] Crash on "ProduceClone() [inlined] GetType at BaseObject.h:252"...

IL2CPP

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Mar 29, 2017

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Version/s: 5.6.0f2

Reproduction steps:1. Open the attached project.2. Play the "LoaderScene" scene.- Model loads successfully.3. Build and run it for i... Read more

0
votes
Fixed

[Avatar] A specific avatar created with AvatarBuilder.BuildHumanAvatar c...

Animation

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Mar 29, 2017

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Version/s: 5.6.0f2

To reproduce:1. Open project2. Open 'Scene'3. Play scene Expected: scene will be played and game object will be animatedActual: edit... Read more

1
votes
Won't Fix

Drawing ReorderableList in custom PropertyDrawer causes rendering issues

IMGUI

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Mar 29, 2017

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Version/s: 5.6.0f2

Drawing a Serialized property with custom PropertyDrawer which draws ReorderableList causes rendering issues in the said list. The i... Read more

0
votes
Not Reproducible

[Android] Calling Marshal.AllocHGlobal and then LoadAllAssets increases ...

Mobile

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Mar 29, 2017

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Version/s: 5.3.7p3

How to reproduce:1. Open user attached project2. Build and run3. Wait for Marshall allocation and asset bundle load to finish4. Comp... Read more

0
votes
Not Reproducible

Editor Crashes when Deep Profiling is being entered while using ContentS...

Profiling

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Mar 29, 2017

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Version/s: 5.5.2p4

To reproduce:1. Open attach project;2. Open Scene3D.unity;3. Enable deep profiling in the editor Expected result: Editor should not ... Read more

0
votes
Fixed

[Android] Crash in particle system on Vivante GC1000

Mobile

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Mar 29, 2017

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Version/s: 5.5.2p2

How to reproduce:1. Open the attached project "ReproCrashTab3_2017-04-06.7z (4.5 MB) "2. Build and run "TestSceneCrash" scene on Sam... Read more

0
votes
Fixed

Visual artifact in dark areas with tone mapping and at least one other e...

Image Effects

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Mar 28, 2017

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Version/s: 5.6.0f2

Repro Steps: 1. Open the "artefact" scene2. Look at the game view3. See that the darker areas in the scene have artifacts4. Select t... Read more

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