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0
votes
Fixed

Dragging a game object into the Project View will show the selection for...

Editor - Other

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Apr 05, 2017

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Version/s: 2017.1.0b1

Steps to Reproduce: 1. create a new game object2. drag it in the Project View and notice both the GO and the prefab is selected *Not... Read more

0
votes
Fixed

[Editor] The "F" keyboard button to Focus on a GameObject in the Scene v...

Scene/Game View

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Apr 05, 2017

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Version/s: 2017.1.0b1

Steps to Reproduce:1. Add a GameObject to a scene2. Select the GameObject in the Hierarchy3. Move mouse over the Scene View4. Press ... Read more

0
votes
Fixed

Undoing animation property causes "Invalid OffsetPtr access! Pointer is ...

Animation

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Apr 05, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Open attached project2. Open "Peli" Scene3. Select "walrus" in Hierarchy window4. Open Animation window5. Extr... Read more

1
votes
Duplicate

AddUIVertexTriangleStream() replaces vertices instead of adding them and...

UI

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Apr 05, 2017

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Version/s: 5.6.0f2

When trying to add a set of vertices with AddUIVertexTriangleStream, this function replaces the vertices instead. Also, it doesn't u... Read more

24
votes
Fixed

[Networking] Console is flooding with "host id out of bound id {0} max i...

Networking

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Apr 05, 2017

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Version/s: 5.6.0f3

Reproduction steps:1. Open the attached project.2. Build and run it as Standalone.3. Click "Initialize Broadcast".4. Click "Start Br... Read more

0
votes
Won't Fix

Game screen does not render after DeviceLost when using Camera.SetTarget...

Graphics - General

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Apr 05, 2017

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Version/s: 5.5.1f1

Reproduction steps:1. Open project attached (RTTest.zip)2. Open the RBTest scene3. Hit play3. Detach game window and try to resize i... Read more

1
votes
Duplicate

WebAssembly throws out error when loading a scene through an Asset Bundle

WebGL

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Apr 05, 2017

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Version/s: 5.6.0f3

Reproduction Steps:1. Import project "WebAssembly".2. Open scene "gMain".3. In Player Settings, make sure "WebAssembly (Experimental... Read more

2
votes
Fixed

Rendering doesn't execute on multiple cores when Graphics Jobs are enabled

DirectX12

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Apr 05, 2017

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Version/s: 5.6.0f2

To reproduce: 1. Open attached project2. Build standalone project with Graphics Jobs enabled and graphics API set to Direct3D123. Op... Read more

0
votes
By Design

Overlay shader rendered before particle system if order in layer > 0

Shuriken

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Apr 05, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Open attached project2. Open test scene3. Observe that the object with overlay shader ir rendered before the p... Read more

0
votes
Fixed

Windows Standalone build crashes when Vulkan is enabled

Graphics - General

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Apr 05, 2017

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Version/s: 5.6.0f3

To reproduce:1.Create empty project2.In Edit > Project Settings > Player > Set Vulkan as primary Graphics API3.Build the pr... Read more

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