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ShaderGraph sprite is replaced by a blue box when using ShaderGraph Mate...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/2D Shader Studies.unity” Scene3. Enter the Play... Read more
[WebGL] [Android] Black screen on some Android devices when "Show Splash...
How to reproduce:1. Create a new 3D URP project2. In the Player Settings make sure “Show Splash Screen” is disabled3. In the Build S... Read more
The selection marquee in the Tile Palette windows is drawn only when the...
How to reproduce:1. Open the attached project "IN-78518.zip"2. Open Window>2D>Tile Palette3. Left mouse click and drag in the ... Read more
Incorrect and unstable count of Tris and Verts when Camera Target Textur...
How to reproduce:1. Open the “Statistics.zip“ project2. Open the ”TestScene”3. Enable “Stats” in the Game view4. Enter the Play Mode... Read more
[Android] Inconsistent frame rate due to increased "WaitForTargetFPS" us...
How to reproduce:1. Open the "IN_65938" project2. In the Build Settings "Run Device" dropdown, select the desired device3. Enable De... Read more
[VisionOS] Opening and closing Swift UI in visionOS application mutes Un...
1. What happenedWhen any native Swift UI is dismissed, Unity audio is muted. Audio may also mute immediately after the application s... Read more
NullReferenceException when Running Player with UI Document
Reproduction steps:1. Open the attached “BugRepro” project2. Build and run the Player (File > Build And Run)3. Observe the Player... Read more
Unity Vulkan build crashes when changing window size on an Intel GPU
Reproduction steps:1. Open the attached project “BugRepro”2. Ensure to use Vulkan Graphics API (menu: Project Settings > Player &... Read more
_CameraDepthTexture is not bound when using deferred rendering
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/BugReports/MissingCameraDepthInDeferred.unity“ Scene3. Se... Read more
Visual Effect does not emit particles when the Sequential Circle's Norma...
Reproduction steps:1. Open the attached “BugRepro“ project2. Open the “Assets/Samples/Input System/1.0.2/Gamepad Mouse Cursor/Gamepa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig