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0
votes
Won't Fix

Lightmap texture type is different across thumbnails or previews, platfo...

Graphics - General

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May 18, 2017

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Version/s: 2017.1.0b6

Texture with Lightmap texture type is different across1. thumbnails / previews / game or scene views2. platforms (Windows and Androi... Read more

0
votes
Duplicate

Texture Aniso Level doesn't work on Android GLES3 Player (Samsung Galaxy...

Graphics - General

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May 18, 2017

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Version/s: 2017.1.0b6

Texture is still blurred even Aniso Level is set to highest on:Android GLES3 player (Samsung Galaxy S7) Steps:1. Change the Aniso Le... Read more

0
votes
Fixed

Icons flicker when scrolling from Free Assets to Paid Assets in the Proj...

Project Browser/Hierarchy

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May 18, 2017

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Version/s: 2017.1.0b6

Steps to reproduce : - create a new project- in the Project Browser type "substance" and click on the Asset Store- scroll down the a... Read more

0
votes
Fixed

Scaling root does not scale character with Optimize GO enabled

Animation

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May 18, 2017

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Version/s: 2017.1.0b6

Scaling the character's root does not give the expected result when Optimize Game Object is enabled on a Humanoid rig (Inspector &gt... Read more

0
votes
Fixed

Making prefab from gameobject causes all opened scenes to be marked as d...

Asset and Scene Management

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May 18, 2017

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Version/s: 2017.1.0b6

Steps: 1. Open several scenes in Hierarchy2. Create a new GameObject3. Drag & Drop it to Assets folder to make a prefab==>All... Read more

0
votes
By Design

Instances of a deleted prefab became empty missing prefab game objects

Asset and Scene Management

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May 18, 2017

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Version/s: 5.6.1p1

Steps to reproduce:1. Create new project2. Create new scene3. Drag the main camera (or any other game object to Project View to crea... Read more

0
votes
By Design

il2cpp --additional-include-directories does not work on WebGL

IL2CPP

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May 18, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Open the attached project (additional_include.zip)2. Switch platform to WebGL3. Build for WebGL4. Observe the ... Read more

2
votes
Not Reproducible

[New Scripting Runtime] Warning and Error messages appear while/after bu...

Mono

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May 18, 2017

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Version/s: 2017.1.0b6

Repro steps: 1. Open provided project2. Click on "File" -> "Build Settings" -> "Player Settings"3. In the Inspector window go ... Read more

2
votes
Postponed

Terrain is black when Scene is loaded from AssetBundle and textures are ...

Asset Bundles

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May 18, 2017

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Version/s: 5.6.1p1

When loading a scene from an asset bundle containing a terrain; Where the terrain textures are contained within another AssetBundle.... Read more

15
votes
Fixed

[WebGL] Audio sources are not looping when played using PlayScheduled

WebGL

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May 18, 2017

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Version/s: 5.6.1f1, 2017.4, 2018.4, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1199920-Unity-bugs.zip")2. Open the repro scene ("WebGLPlayScheduledLoopBug")3.... Read more

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