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Home key does not return cursor to the start of the name when the file's...
To reproduce: 1. In a new project, create new Folder in the Project View2. Rename it to "abcdefghijklmnopqrstuvwxyz"3. Press Home4. ... Read more
Connecting to another screen while UnityEditor is running registers cons...
On connecting to a second screen, Unity Editor will generate several errors, exceptions and asserts in the console. 1. Have the edit... Read more
[macOS] Dock launcher does not launch Editor after being minimized when ...
If the editor is minimized to the dock, clicking on the dock icon does not restore the editor. The expected behavior is that the edi... Read more
Enabling MaskableGraphic will cause GC spikes if Canvas contains UI elem...
Reproduction Steps:1. Import attached project.2. Open "test" scene.3. Enter Play mode.4. In Hierarchy, drag "Filled Simple 1" from A... Read more
Error 'use of unassigned variable' is thrown in console only when an u...
Monodevelop and visual studio detect an error, yet Unity ignores it.Steps to reproduce:1. Open attached project2. Open "ElseBug.cs" ... Read more
UnusedBytecodeStripper2 throws exceptions after iOS build completes
Steps to reproduce:1. Open the project attached2. Build to iOS3. Observe the console Result: Errors are thrown after build completes... Read more
Building Asset Bundles for a different platform causes compile Errors wh...
Using a menu command to trigger BuildPipeline.BuildAssetBundles(...) for a different platform will cause a compiler error if you hav... Read more
[OSX][WASM] build fails with specific path
-e: when trying to build WASM on a specific path it fails--on Windows it fails earlier with a diferent error, see https://fogbugz.un... Read more
[Android] 3x worse performance in Unity 5.6 than 5.5 on Google Galaxy Nexus
How to reproduce:1. Open the attached project2. Build the app to an Android device with Deep Profiling enabled3. Wait for app to sta... Read more
Calling Object.DestroyImmediate(go) in OnPostprocessGameObjectWithUserPr...
Reproduction steps:1. Open the attached project;2. Right click on the jumpingCube.fbx and select Reimport;3. Observe the crash. Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size