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Assertion "ALLOC_TEMP_THREAD..." appears, when closing Unity in playmode...
Reproduction steps:1. Create new project.2. Change Camera position Y to 21 (or any other change). DO NOT SAVE3. Press Play.4. Try to... Read more
[IOS][Xcode] Xcode build crashes while building project. SetSocketOption...
Reproduction steps:1. Open "Bug" project2. Build for iOS3. Build Xcode project4. Notice that it crashes while building Expected beha... Read more
[iOS] VideoPlayer does not playing video on iOS devices
Reproduction Steps:1. Open User's project2. Build to iOS3. Deploy to iOS device4. Notice that video is not playing Expected behaviou... Read more
[HoloLens] Editor crashes after connecting to remote device after using ...
Steps to reproduce:1. Create a new Unity project2. Switch platform to WSA and check Virtual Reality supported in the project setting... Read more
GUIView::OnInputEvent crash while trying to refocus Unity after trying t...
Steps to reproduce:1. Open "AcessViolationReproduce.zip" project2. Select the "mcs.rsp" file3. Start to press and hold the Enter but... Read more
InvalidOperationException and Assert thrown when the Asset Store window ...
Steps to reproduce: 1. Open empty project2. Open Asset Store window3. Switch between A$ and Game View OR click 'Play' while the A$ w... Read more
[WebGL] Missing Progress bar for some projects
To reproduce:1. Open any large project (user's project and builds are added in Edit)2. Build and run it on WebGL Expected: when load... Read more
Editor crashes in mono_add_process_object when building project
To reproduce: 1. Open the project, attached by user2. Build standalone project Expected: editor does not crashActual: editor crashes... Read more
Particle system with distance emission do not appear when the parent obj...
Particle system does not emit if its parent object is moving with RigidBody.MovePosition(). Reproduction steps:1. Open the attached ... Read more
Clicking message in Console window opens a new Xamarin Studio instance e...
- Create a script in Unity that has two or more compiler errors- Set your default code editor in Unity's Preferences to Xamarin Stud... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size