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[Standalone] Wrong collision points with collider2D inside Canvas
How to reproduce:1. Open the "CanvasColliderRepro" project2. Open the "Hard" scene3. Press Play4. Input 200 and press "Apply", notic... Read more
Errors are thrown after a custom asset is edited and the database is ref...
Steps to reproduce:1. Open QA's attached project2. Select "myasset" in the Assets folder3. Select "Change My Asset->Change My Ass... Read more
2016.3.0f1: Windows don't appear in multi-monitor environment
https://forum.unity.com/threads/2016-3-0f1-windows-dont-appear-in-multi-monitor-environment.508310/ Running 2016.3.0f1 on Arch Linux... Read more
Unity download assistant doesn't resume downloading
https://forum.unity.com/threads/unity-download-assistant-dont-resume-downloading.508541/ Sometimes it stops downloading for unknown ... Read more
[Linux Editor] File System case sensitivity problem
https://forum.unity.com/threads/file-system-case-sensitivity-problem.484919/ Hello, I'm running unity 2017.1.0xf3Linux (amd64) in de... Read more
[VR|SPI] Deferred rendering breaks lighting when Stereo Instancing is used
Stereo instancing with deferred rendering mode result in incorrect lighting, and differences in coloration between the left eye vers... Read more
[VideoPlayer][h264] Several frames at the start of the video are cut off...
Reproduction steps:1. Open the attached project.2. Play the 'ReproScene' scene.3. Click 'h264 Short' button. Actual behavior:You wil... Read more
"IndexOutOfRangeException: Array index is out of range" when inspecting ...
Reproduction steps (error.mov):1. Open the attached project.2. Go to "Assets > Plugins > iOS > AppCenter > AppCenter.fra... Read more
Editors crashes when opening the project and throws "TypeLoadException: ...
Steps to reproduce:1. Open the attached project (UnityBug.zip)2. Observe the crash Actual results: Editor crashesExpected results: E... Read more
OnEnable() is called before Reset() with ExecuteInEditMode enabled
Steps to reproduce:1. Open attached “ExecutionOrder.zip” Unity project2. Open “Test” scene3. Go to Assets->Test->CreateTestObj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open