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Null Reference error when Selecting Dependencies of Prefab
Steps to reproduce: 1. Open attached project2. In asset menu select Prefabs -> UI -> OptionsMenu.prefab3. Right click -> Se... Read more
[Android | SPS] 16-bit display buffer with SPS swaps color channels on A...
Red and green color channels are reversed on Android VR in Unity 5.6.0f3 when Use 32-bit Display Buffer is disabled and single-pass ... Read more
MeshFilter's description in CodeEditor is missing it's ending.
To reproduce:1. Create a new script.2. Open it, and type "MeshFilter" so that it's description would show up. Actual result: Descrip... Read more
[iOS] Vertex shaders are recompiled at runtime even when using Preloaded...
Reproduction Steps:1. Open User's project2. Build to iOS3. Open Xcode project4. Run Profiler - "Metal System Trace"5. Inspect the "S... Read more
Child canvas becomes invisible if parent canvas with Screen Space - Over...
Reproduction Steps:1. Import attached project.2. Open "ChildCanvasBug" scene.3. In Hierarchy, make sure Render Mode is set to "Scree... Read more
BoxCollider2D size changed upgrade due to 9-slice auto-tiling
Reproduction steps:1. Open project attached(Miner Mines.zip).2. Open main scene.3. Press play and try to hit wall. Expected result: ... Read more
Cloth "Edit Constraints" vertices become white with black artifacts, whe...
To reproduce:1. Open new project.2. Create new Sphere.3. Add "Cloth Component" to it.4. Press "Edit Constraints" on that Cloth compo... Read more
Cloth "Edit Constraints" vertices become almost invisible after Rotating...
To reproduce:1. Open new project.2. Create new Sphere.3. Add "Cloth" component to it.4. Press "Edit Constraints" on Cloth component.... Read more
Standalone player sometimes crashes on display activation when color spa...
Reproduction steps:1. Open project attached (MultiDisplayLinearFail.zip).2. Open scene "Test".3. Build for Standalone player.4. Open... Read more
When entering play with disable Animator game object takes idle animatio...
Steps to reproduce:1. Download 901268_repro.zip and open "test" scene2. Disable Animator from "HeavyInfantry" game object3. Enter Ga... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size