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[Android] VideoPlayer videos not working with transparency on Android < ...
Steps to reproduce: 1. Open attached project 2. Build & Run to an Android device Expected result: VideoPlayer videos should be wor... Read more
Unity crashed while idling in the Editor
I was reporting another bug when Unity crashed. To reproduce this: 1. Download this attached project 2. Open Cat's sushi scene 3. ... Read more
Tilemap Grid object gets deselected and prevents further painting when p...
How to reproduce: 1. Open the user-submitted project ("Builder Bash Prototype.zip") 2. In the Hierarchy window select the "Grid" obj... Read more
GameObject's low frame rate animation is jittery between keyframes when ...
Reproduction steps: 1. Open attached project ("SwingRep") 2. Enter Play mode 3. Inspect the animation Expected: GameObject animatio... Read more
[UWP] ContentDialog throws an exception on IL2CPP backend
Steps to reproduce: 1. Download 1104540_repro.zip 2. Switch platform to UWP 3. Set build type to XAML 4. Build a "test" scene on IL2... Read more
Upgrading a project from 17.4 to 19.1 fails and crashes the editor on th...
Steps to reproduce: 1. Create new Unity project with latest 2017.4 version 2. Close the project 3. Re-open the project with latest ... Read more
WASM memory growth is broken if threadsSupport is enabled
-e: see title, build works when adding a specific memory size --this is a regression in emscripten itself -repro: --open attached p... Read more
[Metal] Mac standalone build renders Courtyard project incorrectly
To reproduce: 1. Import Courtyard project from the asset store 2. Make sure you've deleted GI Cache 3. Open Courtyard scene and re-b... Read more
user32.dll SetCursorPos function always moves the Cursor to the center o...
Steps to reproduce: 1. Open users project 2. Press Play 3. Move the mouse across the Game Window 4. Press the right mouse button Ex... Read more
[Improved prefabs] "Assertion failed" exception thrown when a prefab is ...
"Assertion failed on expression" exception thrown on creating a prefab of GameObject with child override whose prefab instance is m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
- Mouse and Pointer Events are called incorrectly in ScrollView with XRUIInputModule
- Memory leak occurs when repeatedly minimizing and maximizing the UI Builder window