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GameObject renders as a cube when changing Cast Shadows
How to reproduce:1. Open the project “IN-115789_Default”2. Open the “OutdoorScene” scene3. In the Hierarchy, select ECS → Player4. I... Read more
[Vulkan] Crash when Camera sees a shader with more than 64 descriptors
How to reproduce:1. Set -force-vulkan command-line argument.2. Open attached project ("1225246-VULKAN-REPRO.zip")3. Make sure Vulkan... Read more
Editor crashes on "MonoBehaviour::Transfer<GenerateTypeTreeTransfer>" wh...
Reproduction steps: 1. Create new VR Template or VR Multiplayer project2. After project is opened, close it3. Reopen the project4. C... Read more
[Android][PowerVR] GLSL "unexpected struct parameter" errors when using ...
Reproduction steps: 1. Open "GpuInstanceTest.zip" project2. Build & Run for Android Result: "unexpected struct parameter" errors... Read more
[WSA] UWP platform memory leak on empty project
Reproduced on 5.3.5f1, 5.3.5p5, 5.4.0b23. Not reproducible on 5.3.4f1. Repro steps:1. create an empty project.2. build to WSA Univer... Read more
[2D] Tilemap get erased while using "Flood Fill" brush when Select and M...
When Select and Move brushes are used and after that when Flood Fill Brush is used, it makes the Tilemap to get erased. Refer attach... Read more
[HDRP] Inspector is constantly repainted when additional options for Sha...
Steps to reproduce:1. Create a new HDRP project2. Create a new Light (Right-click in Hierarchy > Light) and select it3. In the In... Read more
Project Settings panels disappear and do not repaint when entering Play ...
Steps to reproduce: Create or open any Project Navigate to Project Settings > Editor > Scroll Down to "Enter Play Mode" Settin... Read more
Slashes in External Script Editor dropdown treated as menu separators
Steps to reproduce: There are no particular reproduction steps. This issue appeared by accident because the Ubuntu installation of V... Read more
[URP][MacOS] Getting Light artifacts in a Scene view with multiple Refle...
Reproduction steps:1. Open the attached Unity project "iOSFlickeringIssue.zip"2. Go to File > Build Settings and select iOS Platf... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved