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When you slice up a sprite sheet, the resulting sprites are not in alpha...
When you slice up a sprite sheet, the resulting sprites are not in alphabetical order. To reproduce: 1. Open any project containing... Read more
Importing Assets references "Legacy animation system" in RED and YELLOW ...
Steps to reproduce : - open the page http://docs.unity3d.com/Documentation/Manual/ImportingAssets.html - scroll down to "Meshes & A... Read more
When opening MonoDevelop, 2 instances of one script are opened
To reproduce: 1. Open attached project. It contains two scripts 2. Open both of these scripts in monodevelop 3. Try to open either o... Read more
Camera.RenderToCubemap should have a proper error message in Unity free
Camera.RenderToCubemap is a pro-only feature, however a proper error message is not displayed in the editor when it is used with Uni... Read more
UNITY_EDITOR_MAC is missing
THe following define doesn't exist: UNITY_EDITOR_MAC There is a UNITY_EDITOR_WIN. Of course you can test for !UNITY_EDITOR_WIN, bu... Read more
Strange Occlusion Culling behaviour when camera clips through occluding ...
Steps to reproduce : - import the project attached - open the scene - press play and notices that when the camera moves into an occ... Read more
GUISkin.label.CalcHeight() returns inconsistent values
To reproduce: 1. Open attached project 2. Open scene "CalcHeightWrong". It contains a 1st person controller and a cube trigger colli... Read more
Children with collider2d do not inherit rotation correctly from a parent...
To reproduce: 1. Create an empty gameobject and attach a rigidbody2d to it 2. Create another empty gameobject and attach a polygon c... Read more
[IMGUI] VBO Total on GameView Stats depend on number of components in in...
VBO Total on Statistics preview depends on elements in Inspector. To reproduce: 1. Open example reproduction project 2. Open Scene 1... Read more
"Prerendered Icon" setting is not passed to Xcode
To reproduce: 1. Open the attached project 2. Edit -> Build Settings -> Player Settings 3. Verify that "Prerendered Icon" setting is... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects