Search Issue Tracker
Fixed
Votes
0
Found in
4.3.1f1
Issue ID
579008
Regression
Yes
Strange Occlusion Culling behaviour when camera clips through occluding geometry
Steps to reproduce :
- import the project attached
- open the scene
- press play and notices that when the camera moves into an occluder it sometimes culls almost all the visible objects
- open the 4.2 version attached
- play the scene and notice the occlusion kicks in after a while
*Note :
Regression from 4.2.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] [CameraStacking] Passes are failing when CameraStacking and RG are enabled
- Physics and Raycast have different behavior when enum is exposed in the Editor
- TextField's text is mixed up and overlapping when "Noto Sans-Display" font is used
- TutorialManager Warnings are thrown when creating Test Track, LEGO or 2D Platform microgame template projects
- Incorrect ScrollToItem behavior when called on a deattached ListView
Add comment