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Duplicate

Votes

23

Found in

4.3.1f1

Issue ID

579055

Regression

Yes

When opening MonoDevelop, 2 instances of one script are opened

CodeEditors

-

To reproduce:
1. Open attached project. It contains two scripts
2. Open both of these scripts in monodevelop
3. Try to open either of them while monodevelop is still running - everything works fine, only two scripts should remain opened
4. Close monodevelop
5. Open either of the scripts - two instances of the same script are opened, so three scripts are now present in monodevelop

Does not occur with monodevelop in Version 4.1.5f1

Duplicate case: http://issuetracker.unity3d.com/issues/md-opens-same-script-two-times

  1. Response avatar

    This is a duplicate of issue #588452

    MD opens same script two times

Comments (3)

  1. 1f78ed66b4cb51e92c94b3e6fdaf45aa?d=mm

    sebastiansgames

    Jul 17, 2014 03:59

    This definitely happens quite often with my Mac version of Unity Pro 4.3.4f1.

  2. 3558cb68c7a122a3ef52b88e2382b8f4?d=mm

    Adam Romney

    Apr 17, 2014 14:48

    I observe this issue on the free Windows version at home. I have never experienced this with the Mac Unity Pro install.

  3. 017f35242ee64f12b3eee382f23205b0?d=mm

    Kazimieras

    Feb 06, 2014 11:49

    This issue causes "jumping" cursor (caret) issue in MonoDevelop after saving one of the script instance.

    If you have opened two instances of the same script in MonoDevelop, edit something in the first instance and save your changes. Remember in which line cursor was placed. Go to the other instance of the same file, edit your script on different line and save it. After saving, cursor usually jumps to the line where it was placed on the first instance.

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