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Avatar Masks with non-empty transforms prevent material reference animat...
How to reproduce: 1. Open project "2021.2.x_avatar_mask_test.zip" 2. Open "TestScene" Scene (Assets>Scenes>TestScene) 3. Enter the P... Read more
Camera resolution is set to default when opening the Editor
Reproduction steps: 1. Open the attached "1378321.zip" project 2. Select the "Main Camera" GameObject 3. Observe the Scene view wind... Read more
Crash/freeze when creating a scene from a custom scene template
Reproduction steps: 1. Open the user's attached project 2. File -> New Scene -> Select "L2Template" 3. Create -> Save Expected resu... Read more
[Big Sur] Crash on __abort_with_payload in build when asking for bluetoo...
Reproduction steps: 1. Open the user's attached project 2. Build and run Expected result: The build asks for Bluetooth permission ... Read more
PackageManager.Client.SearchAll(offlineMode: true) returns an error if u...
UnityEditor.PackageManager.Client.SearchAll(offlineMode: true) returns an error saying Cannot connect to 'api.unity.com' (error code... Read more
Colored pixel artifacts are visible when inspecting a Tile Palette
How to reproduce: 1. Open the user-submitted project 2. Open and observe the Tile Palette window (Window > 2D > Tile Palette) Expec... Read more
Invalid AABB error is thrown when moving a Particle with Velocity over L...
Invalid AABB error is thrown when moving a Particle with Velocity over Lifetime and Limit Velocity over Lifetime modules and Rate ov... Read more
ChangeSets are not detected when created via Editor Scripts
Reproduction steps: 1. Create a Perforce server 2. In P4V create a Workspace for the attached "P4NewChangeset.zip" project 3. Open t... Read more
Unity crashes when resetting center of mass of disabled ArticulationBody...
Reproduction steps: 1. Open attached project "ArticulationBodyCrash.zip" 2. Open scene "Scene" 3. Enter Play mode Expected result: ... Read more
DrawMeshInstancedIndirect renders incorrectly on some devices
Reproduction steps: 1. Open project "Unity-DrawMeshInstancedIndirect-master" 2. Open Scenes/SampleScene 3. Build and Run Expected r... Read more
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