Search Issue Tracker
Player lighting not generated when building the project using command line
How to reproduce: 1. Create a new project 2. Add a GameObject to the scene (e.g. Cube) 3. Go to File > Build Settings and press Add ... Read more
Socket.Handle returns wrong value when used in IL2CPP Build
Reproduction steps: 1. Open user-submitted project 2. Navigate to File -> Build Settings 3. Press Add Open Scenes 4. Build and Run t... Read more
ScalableBufferManager affects Cameras when they have dynamic resolution ...
Steps to reproduce: 1. Open the user's attached project "BugReportScalableFrameBuffer.zip" 2. Open SampleScene 3. Build Android vers... Read more
Can't install targetsupport on MacOS
-e: see title, the installer fails with an unspecific error --works in 21.2a17, fails in 21.2a18 --only tested with x64 installers (... Read more
[Android] Compiled GLSL compute shader fails uint cast
Reproduction steps: 1. Open the project "ReproShaderGLESBug" 2. Connect an Android device 3. Open Terminal or Command Prompt and typ... Read more
Font.HasCharacter returns true when font does not contain a glyph
Reproduction steps: 1. Download and open the attached "FontTest.zip" project 2. Go to "Window" > "General" > "Test Runner" 3. In the... Read more
Input.GetKey does not trigger when the mouse cursor is outside the Game ...
Reproduction steps: 1. Open the attached "Input EmptyProjectg.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Cli... Read more
Moved Scenes are greyed out in the "File > Open Recent Scene"
How to reproduce: 1. Open the attached “SceneBug.zip” project 2. Open Scenes “1”, “2”, ”3” 3. In the Project window move scenes “1”,... Read more
Application crashes when "Metal Write-Only Backbuffer" is enabled
How to reproduce: 1. Open project "Metal Backbuffer Crash.zip" 2. Go to the Builds Settings (File>Build Settings) 3. Press the "Play... Read more
[WebGL][macOS] Looping audio gets distorted and echoes when played over ...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Build it for the WebGL Platform 3. Host the built Pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects