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Click area for 3D icons overlaps the slider
Steps to reproduce : - create a new project- press on Gizmos in the Scene View- move the slider almost to the minimum- press the sli... Read more
Pre-compiled shader doesn't change Asset Bundle's hash when built in oth...
How to reproduce:1. Open user provided project in 5.3.72. Build asset bundles3. Notice the hash of the bundles4. Repeat the process ... Read more
Material.SetTextureScale/SetTextureOffset is ignored when using with Gra...
To reproduce: 1. Download and open attached "repro910070.zip" project.2. Open "Test scene" scene.3. Enter Play mode.4. Select "Plane... Read more
Mesh that has submeshes and is assigned to CanvasRenderer crashes editor...
To reproduce:1. Open project2. Play 'UnityCanvasRendererBug' scene3. Stop scene Expected: scene will be playedActual: editor crashes... Read more
UI components are mising their icons
Steps to reproduce : - create a new project- create a UI element and notice the components are missing their icons *Note :Regression... Read more
Crash in 'MFStartupDelayLoadHook' when Importing a video file with high ...
Steps to reproduce:1. Open user attached project (Wild Thing)2. Import the user provided .avi file to the project3. Observe the cras... Read more
Particle Trails 'Color over Lifetime/Trail' use a single colour by default
How to reproduce: 1. Open any (new) project2. Create a Particle System3. Enable the 'Trails' option4. Try to set the Color over Life... Read more
OnTriggerEnter2D is triggered one more time after the colliding object h...
OnTriggerEnter2D is triggered one more time after the colliding object has been destroyed To reproduce:1. Use the attached project o... Read more
2 warnings with the same info are thrown when user tries to set scene(no...
Online and Offline scenes should be registered in Build settings beforre you can set them to appropriate slots in NetworkManager, if... Read more
Camera with forward rendering and non-standard viewport rect rendering t...
Steps to reproduce:1. Open user attached project (Camera_with_non-standard_viewport_rect__rendering_to_RT)2. Open the Repro scene3. ... Read more
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