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Texture re-import via script takes inordinately long
Steps to reproduce: 1. Open the attached project.2. Go to build settings and set it to Android platform and 'Texture Compression' se... Read more
[Unet] non-zero netId error after certain lobby example use-case scenario
Steps to reproduce:1. Open attached project2. Build and run this project3. Play in editor4. Press "play and host" in editor and then... Read more
[Shuriken] Size over lifetime defaults to Z axis
1. Open Scene1 from attached project.2. Create a new particle system.3. Select Size over lifetime.4. Observe how the default axis is... Read more
[Shuriken] SubEmitters not inheriting parent velocity when using Inherit...
Repro steps:1. Open Scene1 from attached project.2. Select Particle System from the Hierarchy to preview it.3. Observe how upon deat... Read more
Alpha channel ignored when using ETC1 compression.
Steps to reproduce:1. Open attached project "ETC1_Bug.zip"2. Open "Test" scene3. Open build settings, switch to Android. 4. Set Text... Read more
Image Effects are not updated in Scene view with ImageEffectAllowedInS...
Reproduction steps:1. Open the project.2. Open the "Beautify\Demos\Demo1\Demo1" scene3. Select "Main Camera" gameobject so you can s... Read more
Android IL2CPP - WebRequest.Create fails for HTTP on .Net 2.0 (full)
Reproduction steps:1) Open user's attached project2) Make sure that IL2CPP and .NET 2.0 (not subset) are selected3) Build and run pr... Read more
Circular code reference in Editor script causes immediate crash without ...
Steps to reproduce: 1. Open user attached project2. Click on Tools -> ProblemView menu option.Notice that Unity is instantly cras... Read more
UNetWeaver throws null reference exception when generic type struct is b...
Steps to reproduce:1. Open "Bugs" project-- Project opens with multiple error messages Results: UNetWeaver throws null reference exc... Read more
[iOS] Crash in AGXMetal`AGX::Framebuffer<AGX::G3::Encoders, AGX::G3::Cla...
Steps to reproduce:1) Open the attached project.2) Build for iOS.3) Open the Xcode project and go to 'Build Phases' > Expand 'Lin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions