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Vuforia AR cam throws an exception when playing in VR
Steps to reproduce:1. Download and open the newest attached project(oc link)2. Open scene "test"3. Enter playmode Expected result: P... Read more
[facebook] zipped upload package name cut off
-e: name gets cut off after either first or second dot of the folder name -repro:--create new project--switch to FB > WebGL platf... Read more
FindObjectOfType does not find GameObject with HideFlags.DontSave
Steps to reproduce:1. Open user attached project (SingletonTest)2. Click Tools->Create Singleton3. Click Tools->Find4. A debug... Read more
[Timeline] Object with Animation ends up with a position offset, when us...
To reproduce:1. Open attached project "TimelineAnimationTrackBug.zip".2. Open and Play "MainScene".3. Watch game window. Actual resu... Read more
[UI] Scrollrect doesn't reposition correctly when set to clamped
How to reproduce:1. Download attached project and open in Unity2. Run the "RenderScene" scene3. Press "Scroll To End" button to go t... Read more
PostProcessScene is only called for the first loaded scene
Steps to reproduce:1. Download and open the attached project2. Make sure several scenes are open3. Enter Playmode Expected result: P... Read more
Some animation keyframes are skipped when stepping through them with "Go...
To reproduce:1. Open attached project and "animationWndskipKeyframe" scene2. Open animation window (window->animation)3. Select "... Read more
ContactPoint2D.normalImpulse and ContactPoint2D.tangentImpulse are not a...
To reproduce:1. Open user's project2. Enter Play mode Expected: mentioned impulses' values are shown in UI via scriptActual: script ... Read more
[Oasis] Build crashes on launch with Debug configuration on Transform::V...
Steps to reproduce:1. Open attached project "unity.zip"2. Build UWP solution3. Open VS solution4. Build & deploy on local machin... Read more
[macOS] Unity 2017.2.0b2 crashes 100% when trying to use .Net 4.6 (Exper...
Steps to reproduce:1. Create a new empty project2. Go to "Player Settings"3. Set "Scripting Runtime Version" to "Experimental (.NET ... Read more
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