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[Perforce] Version Control window will trigger a connection loop if the ...
Steps to reproduce:1. Set up Perforce server2. Open Unity3. in ProjectSettings -> Editor choose Perforce Version control and inpu... Read more
[DX12] 3D Texture causing player crash
Step:1. Open repro project, there is a cube using 3D texture2. Build DX12 windows player and play Or use the "3dtexture.exe_dx12" in... Read more
[Android Vulkan] (Regression) Standard shader Forward Rendering Options ...
Step:1. Open repro project. there are spheres using standard shaders which has the "Specular Highlights" on Forward Rendering Option... Read more
API Updater does not show up after upgrading project
Reproduction steps:1. Open project attached (APIrepro.zip) with Unity 5.6. Expected result: API Updater will show up.Actual result: ... Read more
In order to call GetTransformInfoExpectUpToDate, RendererUpdateManager.U...
Steps to reproduce: 1. Open attached project2. Open scene "test"3. Select "Cube" in hieararchy4. Add RectTransform component5. Notic... Read more
GUI TextField doesn't update when showing different TextField data in cu...
To reproduce:1. Open my attached project2. Open custom GUI window TEST (check .gif attached), press Open Test Window 13. In new test... Read more
[Android Vulkan] (Regression) Standard shader on forward rendering is re...
Step:1. Open repro project. there is only a sphere using default material (standard shader)2. Build Android apk with vulka api and p... Read more
Disabling a gameObject and then immediately re-enabling prevents Update...
Steps to reproduce:1. Download and open the attached project2. Enter Playmode Expected result: both objects are properly animating t... Read more
Camera stops rendering when the pixel rect is changed
The issue seems to caused by having a second camera with specific settings in the scene To reproduce: 1. Open the project, attached ... Read more
[Metal] Unable to access Texture2DArray from compute shader
Reproduction steps:1. Open the attached project.2. Make sure Editor is running with Metal graphics API.3. Play and stop the scene.- ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”