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[Ambient] Allow higher than 1 ambient intensity
Currently ambient is limited to 1 and users would like to have it higher to control ambient intensity better. Especially needed for ... Read more
[DefaultProbe] Skybox ambient doesn't work if scene is not baked unlike ...
To reproduce:1. Open attached project2. Run scene 13. Change ambient intensity4. Notice that it isn't applied when set to skybox if ... Read more
[iOS] HandHeld.PlayMovie doesn't work correctly in Landscape mode on iOS6
To Reproduce: 1. Deploy the attached project to an iOS6 device.2. Rotate the device to landscape mode.3. Play video in any mode.4. O... Read more
[Multi Display] Application becomes unresponsive in fullscreen mode if m...
To Reproduce: 1. (On OSX) Build the attached project or any other project with responsive objects for standalone.2. Run the App in f... Read more
[WIN] Cross compilation job Assembly-Csharp.dll failed when building for...
How to reproduce: 1. Open attached project2. Build to iOS- Note that the build fails with error: Cross compilation job Assembly-CSha... Read more
[Input] Input.GetAxis always returns 0 in a built game
Reproduction steps:1. Open attached project2. Open scene "Main"3. Run the game in editor4. Move using WASD keys (success!)5. Build t... Read more
[Hinge Joint] If Connected Body is disabled crashes on object enable
Enabling game object, which has hinge joint and joint's connected body is other disabled game object crashes editor. Steps to reprod... Read more
[Physics2d] Collider2d.attachedRigidbody throws exceptions from destroye...
To reproduce:1. Open attached project2. Open scene test3. Enter play mode. Cubes will start moving into a green square, which destro... Read more
(KERNELBASE) RaiseException crash on play
1) Open my attached project2) Press play Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
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