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3
votes
Won't Fix

Migrating project from Mac to Windows disallow switching from Android to...

Deployment Management

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Aug 10, 2017

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Version/s: 2017.1.0f3

How to reproduce:1. Create new project on Mac2. Change Build Setting to Android3. Open the same project on Windows4. Try to change B... Read more

0
votes
Fixed

[Regression] Significant cost increase for Physics related features

Physics

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Aug 10, 2017

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Version/s: 2017.2.0b6

Steps to reproduce:1. Open user attached project2. Open Assets/Scene.unity3. Open Window/Profiler4. Press Play5. Observe that the Ph... Read more

2
votes
Won't Fix

EditorGUILayout.PropertyField does not create GUI for array's (with Hide...

IMGUI

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Aug 10, 2017

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Version/s: 2017.1.0f3

Reproduction steps:1. Download project "ArrayOnInspectorBug.zip" and open in Unity2. Select GameObject Actual: only array's name is ... Read more

0
votes
Won't Fix

Handle with localRotation is using its parent rotation value even if tra...

IMGUI

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Aug 10, 2017

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Version/s: 2017.1.0f3

Reproduction steps:1. Open the attached project "HandlesRotationHandleBug.zip";2. Open the HandleBug.scene;3. Select the GameObject ... Read more

3
votes
Fixed

Editor crashed at MergeVisibilityAnimCurve when importing .fbx file

Scene Management

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Aug 10, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1. Download test.fbx2. Import downloaded file into Unity3. Editor freezes (some times crashes)4. Force shut down ... Read more

3
votes
Fixed

ScreenPointToRay has a huge offset when using VR headset

XR SDK

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Aug 10, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1. Open attached project "940733.zip"2. Open "Sample" scene3. Select 'Main Camera' in the Hierarchy4. Under 'Test... Read more

0
votes
Won't Fix

VR: Scenes with inset viewport only rendering highest depth camera on sc...

XR SDK

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Aug 10, 2017

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Version/s: 2017.1.0f3

Only the highest depth camera is rendering on several VR platforms, even when one viewport is smaller than the other. Read more

6
votes
Duplicate

VideoPlayer performs very poorly on a device when "Multithreaded Renderi...

Video

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Aug 09, 2017

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Version/s: 2017.1.0f3

Reproduction steps:1. Open the attached project;2. Check if "Multithreaded Rendering" is enabled in Player Settings;3. Build the sce... Read more

0
votes
Fixed

Managed Union does not work with Experimental .NET 4.6

Mono

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Aug 09, 2017

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Version/s: 2017.1.0f3

Managed Union script (user's script) throws an exception when using .NET 4.6.With .NET 3.5 everything works as expected. Steps to re... Read more

0
votes
By Design

Each position axis not being processed individually when compressing ani...

Animation

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Aug 09, 2017

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Version/s: 2017.1.0f3

To reproduce:1. Create new unity project, import user's FBX file2. Open Animation window, in Project window, expand imported FBX fil... Read more

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