Search Issue Tracker
Duplicate
Votes
0
Found in
5.5.3f1
Issue ID
915043
Regression
No
Changing Transform Values in Play Mode only transforms the object's Collider if it has Cloth component attached
To reproduce:
1. Open attached Unity project "Cloth.zip"
2. Open "Test" scene
3. Go into Play Mode
4. Change Transform values of the Plane object (Position, rotation, scale)
Expected result: The plane should transform accordingly to its current values.
Actual result: Only the Plane's collider transforms. (see attached gif "Clothbug.gif")
Reproduced on: 5.5.3p4, 5.6.1p1, 2017.1.0b7, 2017.2.0a1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Camera.current returns null when Camera.targetTexture is set to null in OnPostRender
- Crash on BaseHierarchyProperty::Next when opening a specific project
- ShaderLab pragmas are no longer allowed in regular include directives
- Shader Compilation for projects with lots of Shaders can be slow (i.e. VFX Graph asset heavy projects)
- The Editor hangs when opening a project that uses local packages and Version Control
This is a duplicate of issue #962773