Search Issue Tracker
Duplicate
Votes
0
Found in
5.5.3f1
Issue ID
915043
Regression
No
Changing Transform Values in Play Mode only transforms the object's Collider if it has Cloth component attached
To reproduce:
1. Open attached Unity project "Cloth.zip"
2. Open "Test" scene
3. Go into Play Mode
4. Change Transform values of the Plane object (Position, rotation, scale)
Expected result: The plane should transform accordingly to its current values.
Actual result: Only the Plane's collider transforms. (see attached gif "Clothbug.gif")
Reproduced on: 5.5.3p4, 5.6.1p1, 2017.1.0b7, 2017.2.0a1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Joint Physics result in unexpected behaviors when used for articulated vehicles like buses or trucks
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts which worked with TMP Font Asset Creator
This is a duplicate of issue #962773