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0
votes
Won't Fix

Nvidia ShadowPlay crashes the Unity Editor under OpenGL

Graphics - General

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Jun 12, 2017

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Version/s: 2017.2.0a3

Steps to reproduce:1. Create a new project with any version of Unity2. Open Build Settings3. Go to Player Settings -> Other Setti... Read more

0
votes
By Design

Not possible to remove all windows from the main window of the Editor

Editor - Other

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Jun 12, 2017

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Version/s: 5.6.0f3

To reproduce:1. Drag out and close windows one by one2. Try to drag out the last remaining window Expected result: Should be possibl... Read more

16
votes
Fixed

Crash in ShaderVariantCollection::GetShaderKeywordSetForShader when buil...

Build Pipeline

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Jun 12, 2017

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Version/s: 2017.1.0b9

Reproduction Steps:1. Import attached project.2. Build and Run on any platform. (Login and Main scenes need to be included) Result: ... Read more

0
votes
By Design

RectTransform.GetWorldCorners returns incorrect values

uGUI

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Jun 11, 2017

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Version/s: 5.6.1f1

RectTransform.GetWorldCorners returns incorrect values when called from the third party component. When called from the gameObject i... Read more

0
votes
Fixed

Editor crash after "Fatal error in GC" message when Rebuilding in Voxela...

Mono

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Jun 11, 2017

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Version/s: 2017.1.0b9

To reproduce:1. Open the attached project2. Open "DemoScene" in Assets\Voxeland\Demo\Scenes3. Select Voxeland Game Object4. In the I... Read more

0
votes
Fixed

[Shader compiler] Branching in shader broken in GLCore or Metal

Shaders

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Jun 11, 2017

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Version/s: 5.6.1f1

Steps:1. Open user's RayTrails.zip project2. Switch to OpenGLCore if you are using Windows3. Observe the rendering of the object in ... Read more

0
votes
Fixed

Unity crashes in <GetScriptCompilationDefines>, when trying to build the...

Build Pipeline

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Jun 11, 2017

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Version/s: 5.6.1p2

Reproduction steps:1. Open the attached project;2. Build the scene "ARtest01" on Android or Standalone platform; Actual result: Unit... Read more

2
votes
Fixed

DetachChildren should fail nicely when called during activation/deactiva...

Scene Management

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Jun 11, 2017

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Version/s: 2017.1.0b7

Reproduction Steps:1. Import attached project.2. Open "DetachBug" scene.3. Activate Play mode.4. Disable Play mode. Result: Unity fr... Read more

6
votes
Fixed

[.NET 4.6] ' WebSocket: ws_0 - IOException during handshake' errors appe...

Mono

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Jun 11, 2017

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Version/s: 5.6.1f1

Steps to reproduce:1) Open the latest attached project (Firebase_NET.zip).2) Open 'GameScene'.3) Enter play mode. Errors start appea... Read more

14
votes
Fixed

Crash in SplatMaterials::FindMaterialProperties when opening a scene wit...

Scene Management

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Jun 10, 2017

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Version/s: 2017.1.0b9

To reproduce:1. Attempt to open the attached project (or "Tilt Brush Landscape" scene);2. Remove "crystal.mat" material from the Ass... Read more

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