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0
votes
Won't Fix

[iOS] Screen view is shifted after child view controller with different ...

iOS

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Jul 05, 2016

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Version/s: 5.3.4p4

Steps to reproduce: 1. Open attached project2. Build 'Untitled' scene for iOS3. Build Xcode project to iOS 8 device4. While holding ... Read more

0
votes
Postponed

"Exception: GetMonth" when trying to get month from System.Globalization...

Mono

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Apr 16, 2016

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Version/s: 5.3.3f1

Reproduction steps:1) Open "789097_Repro.zip" project2) Open "asd" scene and enter playmode3) Press "space" button and watch Excepti... Read more

0
votes
Fixed

[Assets Management] Assets added using AssetDatabase.AddObjectToAsset ch...

Assets Management

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Jul 05, 2016

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Version/s: 5.3.5p2

Reproduction steps:---------------------------1) Open user's project2) Make sure that 'Assets -> Data' folder is empty3) From the... Read more

0
votes
Duplicate

[iOS] FX/Glass/Stained BumpDistort shader reduces performance on iOS dev...

iOS

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Jul 05, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1) Open the attached project.2) Build the project for iOS.3) Deploy to a device via Xcode.4) Open the app. The sc... Read more

0
votes
By Design

Directional light shadows break the culling of non-visible objects

Shadows/Lights

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Jul 06, 2016

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Version/s: 5.4.0b24

Steps to reproduce: 1. Download and import attached project.2. Press play.3. Make sure you see stats window, pay attention to visibl... Read more

0
votes
Not Reproducible

[VR] SteamVR crash if Unity plays sample project scene without Steam VR ...

VR

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May 27, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Open new project2. Import SteamVR from asset store3. Make sure Steam and Steam VR applications are off4. Play ... Read more

1
votes
Fixed

[WebGL] IL2CPP Errors when building for WebGL and a Managed C++ DLL

WebGL

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Jul 06, 2016

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Version/s: 5.3.5f1

Steps to reproduce:1. Download and open attached project.2. In the build settings select WebGL as a target platform.3. Try building ... Read more

0
votes
Fixed

Humanoid rig not animating additional prop bones correctly

Animation

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Jun 29, 2016

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Version/s: 5.3.4p4

Humanoid rig not animating additional prop bones correctly, but Legacy works fine(Generic also works as expected) When importing a H... Read more

0
votes
Postponed

Compiler does not allow implicit conversions in a ternary operator

Scripting

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Jul 05, 2016

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Version/s: 5.3.5p4

Steps to reproduce:1. Open attached project ("New Unity Project1").2. Notice that the "Console" window outputs: "Assets/test.cs(11,1... Read more

0
votes
Fixed

[DX11] Dynamic batching on DX11 isn't consistent to other graphics APIs

Graphics - General

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Jul 06, 2016

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Version/s: 5.3.4f1

How to reproduce:1. Open the attached project2. Open and run Main scene3. Make sure that your graphics API is set to DX114. Check st... Read more

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