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[XR SDK] [HDRP] Tessellation shader is applied per eye
Reproduction steps:1. Open the attached project ("1376338R.zip")2. Open the "SampleScene" scene3. Enter the Play mode Expected resul... Read more
"Unable to load projects" thrown in "Add from Repository" window in Unit...
Steps to reproduce:1. Open Unity Hub2. Press "Add" button3. Select "Add from repository"4. Wait for a few seconds5. Observe the "Add... Read more
[IMGUI] Account dropdown overlaps with the Layers dropdown opened earlier
After opening Layers dropdown when Account is selected, the Account dropdown overlaps with the Layer's dropdown, Refer attached vide... Read more
Crash on various stack traces when moving the splitter of the Inspector ...
Reproduction steps:1. Connect an external monitor with a USB Type-C-to-Type-C cable to the first Type-C port from the left on the ba... Read more
Create table button is hidden with a massive number of locales
To reproduce: open attached project (80+ locales) Go to Window -> Asset Management > localization Tables Actual result: Create... Read more
Crash when moving a folder with Prefabs to another folder which contains...
Fatal Error crash when moving a folder with Prefabs to another folder which contains a folder with the same name as a folder with Pr... Read more
[Encoding/compression] Lightmap Encoding Quality settings do not apply t...
Steps to reproduce: 1. Download and open the attached project2. Open SampleScene3. Bake the lighting4. Navigate to Project Settings ... Read more
Sprite Atlas Asset UI issues
Reproduction steps:1. Create a new Universal 2D project2. Create a Sprite Atlas (Create > 2D > Sprite Atlas)3. Click on newly ... Read more
[GPU PLM] [macOS] Lighting bake never completes after changing shadowmas...
Steps to reproduce: 1) Open attached project (HDRP template)2) Load the sample scene3) Make sure that lightmapper is set to Progress... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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