Search Issue Tracker
Spot light with "Not Important" render mode behaves like point light
By design: Lights that have their Render Mode set to Not Important are always per-vertex or SH.http://docs.unity3d.com/Manual/Render... Read more
In Unity 3, an empty .js file was allowed. Now, it produces an internal ...
Steps to reproduce : - create a new javascript file- open it in Mono Develop and delete everything- save and go back to the editor a... Read more
Move mouse in a circle while holding mouse button fails in multiple brow...
Move mouse in a circle while holding mouse button fails in multiple browsers. This test fails in both Windowed and Fullscreen. Repro... Read more
Files of type .assetbundle are missing their new icons in Project Browser
.assetbundle files have some sort of default white icon that doesn't scale when zooming in the project browser. Sounds like assetbun... Read more
RenderTexture.SetActive profiler spikes
Steps to reproduce : - import the project attached- hit play and look at the profiler- notice that about every 50th frame RenderText... Read more
Implement correct error for unsupported browsers. (UO2).
Implement correct unsupported error message when using an unsupported browser. Read more
WWW audioclip freezes iOS before playing it
To reproduce:1. Open project iOSWWWBug_3.52. Build and run on iOS(xcode project already attached - test) Read more
In flash runtime: A value typed local variable, allocated
In flash runtime: A value typed local variable, allocated from the pool, gets used inside a closure created by an anonymous delegate... Read more
Hierarchy expands every time an object in the scene is selected
The bug:hierarchy expands every time an object in the scene is selected, resulting in a long, difficult to manage list (in case of c... Read more
"Invalid generic argument" when building for Flash
1) What happenedWhen building for Flash, I get this error Invalid generic argument, specifically -Failed to convert type 'ICS_Unity_... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field