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[iOS] Editor crashes in "BuildReporting::BuildReport::UpdateSummary" whe...
Reproduction steps:1. Create a new Unity project.2. Go to player settings and switch platform to iOS.3. Choose Run in Xcode as Debug... Read more
Mouse button Input remains active after clicking, going off screen and r...
Steps to reproduce:1. Open "MouseClickTest.zip" attached project2. Enter play mode3. Left Click and hold the button4. Drag mouse out... Read more
Mono crash when Fallback handler fails to load a specific libraries
To reproduce:1. Open repro project2. Play 'Test' scene Note: editor crashes in 'Kinect1Interface' script's line 249 when trying to u... Read more
Reference to Assembly-CSharp.dll is generated instead of Assembly-CSharp...
To reproduce: 1. Open the project, attached by the tester (badReference.zip) in 5.6.2f12. Open the file Assembly-CSharp-Editor.cspro... Read more
mecanim::statemachine::GetBlendTreeConstant crashes when Animation is ended
To reproduce: 1. Download attached project "proto-melee.zip" and open in Unity2. Open "Main" Scene3. Enter Play mode4. Click the lef... Read more
EditorGUILayout does not ouput selected text from TextEditor
Steps to reproduce:1. Open attached Unity project "case_920620-ReproEditorGUILayoutTextAreaSelectionBug.zip"2. Select Bug->Show W... Read more
X509Store is empty in Unity, but has certificates in pure C# console app...
To reproduce: 1. Open the project, attached by tester (windowsStoreEmpty.zip)2. Open the "scene" scene3. Open the TestScript5. Open ... Read more
Runtime-created textures do one pointless texture data upload (problem f...
For textures that are created at runtime from scripts, it seems that at the texture constructor time the data (which does not even e... Read more
Crash in PhysicsManager2D::PreSolve
In Unity 5.6 the PhysicsManager2D is called CollisionListener2D (renamed in 2017.1) How to reproduce:1. Open user provided project2.... Read more
NullReferenceException error is shown when resizing the audio or animati...
To reproduce: 1. Open the project, attached by user (TimelineWaveForms.zip)2. Select any Timeline asset in Project browser that cont... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size