Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.1.0b6
Issue ID
920620
Regression
No
EditorGUILayout does not ouput selected text from TextEditor
Steps to reproduce:
1. Open attached Unity project "case_920620-ReproEditorGUILayoutTextAreaSelectionBug.zip"
2. Select Bug->Show Window from the Menu bar.
3. Type any text in each text area. (The top text area is created with GUILayout.TextArea and the bottom with EditorGUILayout.TextArea).
4. Select some text in each area and click the corresponding button.
Expected result: Both GUILayout.TextArea and EditorGUILayout.TextArea output selected text.
Actual result: EditorGUILayout.TextArea outputs an empty string (result shown in "textoutput.png").
Reproducible with: 5.5.1f1, 5.6.0f3, 2017.1.0b6, 2017.1.0b9, 2017.2.0a3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader
Add comment