Search Issue Tracker

0
votes
By Design

[Gradle] CommandInvokationFailure: Gradle build failed with with non-zer...

Mobile

-

Jul 13, 2017

-

Version/s: 5.6.2f1

Steps to reproduce: 1) Download attached project 'ExportGradleFailure.zip' and open in Unity2) Make sure BuildSystem is set to Gradl... Read more

8
votes
Fixed

NavMesh is generated differently depending on the world position of the ...

AI Navigation

-

Jul 13, 2017

-

Version/s: 5.5.0f3

To reproduce: 1. Open the project, attached by the user (NavmeshBug.zip)2. Open the "NavmeshRepro" scene3. Open Navigation window4. ... Read more

1
votes
Fixed

[AssetBundles] AssetBundle.LoadAllAssets does not load objects in the bu...

Asset Bundles

-

Jul 13, 2017

-

Version/s: 2017.1.0f3

Steps to reproduce:1. Open user attached project2. Open Test.scene3. Select the "Test Loader" object in the hierarchy, notice that "... Read more

0
votes
Fixed

Crash in mono_jit_runtime_invoke when Animator instantiated from Script ...

Animation

-

Jul 13, 2017

-

Version/s: 2017.1.0f3

How to reproduce:1. Open the attached users project "2017AnimatorCrash" and "scene" scene2. Enter playmode and open Animator window3... Read more

0
votes
Duplicate

MonoDevelop throws errors when being attached to Unity projects with .NE...

CodeEditors

-

Jul 13, 2017

-

Version/s: 2017.1.0f3

Reproduction steps:1) Create or open already existing project2) Switch your code editor to MonoDevelop3) Change project Scripting Ru... Read more

68
votes
Fixed

[Windows] Editor uses OS locale settings (i.e. commas instead of dots in...

Themes

-

Jul 13, 2017

-

Version/s: 2017.1.0f3

Setting the Project to use the new Experimental .NET 4.6 support apparently results in the Editor using the OS's Locale for formatti... Read more

0
votes
Duplicate

Event System does not trigger if Canvas Render mode is set to "Screen Sp...

uGUI

-

Jul 13, 2017

-

Version/s: 2017.1.0f3

How to reproduce:1. Open attached project2. Set Canvas Render mode to "Screen Space - Camera" or "World Space" (result is the same)3... Read more

0
votes
By Design

Intensity of decoded directional lightmap vs. realtime light on a normal...

Shaders

-

Jul 13, 2017

-

Version/s: 2017.1.0f3

Using real time lighting mode, quad with sphere normal map look the same as the sphere. Changing light angle, quad is properly updat... Read more

0
votes
Fixed
0
votes
Duplicate

Adding a script with "Add Component" crashes Unity

Editor - Other

-

Jul 13, 2017

-

Version/s: 2017.2.0b2

Repro steps: 1. Open "MinimalReproProject.zip"2. Click on the Main Camera in the Hierarchy window3. In the Inspector window click on... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.