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Separating lines appear between tiles when using different tile on top o...
How to reproduce: 1. Open attached Unity project "Spritetesting"2. Load scene "World"3. See Game mode or enter the Play mode4. Selec... Read more
[Linux Launcher] Paste in Launcher test fields does not work
Steps to reproduce:1. Copy a short string from any external source (browser, text editor etc)2. Open Unity3. Sign out (if you're sig... Read more
[Linux Editor][Collab] Partial publish pane does not open
Steps to reproduce:1. Create an empty project2. Create two prefab objects3. Enable Collaborate in the project4. Right click on the f... Read more
Editor crash when building a specific asset bundle with a custom builder
How to reproduce:1. Download and open the attached repro project from ownCloud (don't update API when prompted)2. Resolve any occurr... Read more
Unity crashes when using [RuntimeInitializeOnLoadMethod] attribute
Steps to reproduce:1. Open attached project "Crash.zip"2. Make sure the active scene is "Prologue"3. Enter Play mode Actual result: ... Read more
Timer will keep running and spamming errors after exiting Play mode
To reproduce: 1. Download attached project "Lemon Stand.zip" and open in Unity2. Open "Lemon Stand" scene3. Enter Play mode4. Observ... Read more
Color Artifacts appear with compressed lightmaps
Steps for reproduction:1) Download and open the project below2) Open the scene `t1`3) Ensure that `Compress Lightmaps` is enabled4) ... Read more
WASM build of game crashes with overflow error, asm version does not
To reproduce:1) Open attached project2) Make sure WebAssembly option is selected3) Build and run it4) Start the game by click spaceb... Read more
Scene view changes when double clicking on "Persp" under the gizmo
Steps to reproduce : - create a new project- right click two times on the "Persp" under the gizmo and notice the scene view change Read more
System.Reflection.TargetInvocationException error when an assembly conta...
How to reproduce:1. Open the attached project2. Reimport all assets Actual result: System.Reflection.TargetInvocationException error... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window