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[Undo] Component recreated without registering an undo operation
Reproduction steps:1. Open the attached project2. Create an empty GameObject3. Add "UndoBugScript" to the GameObject4. Add any compo... Read more
Black artifacts briefly appear when resizing Package Manager window
Steps to reproduce:1. Create a project2. Open Package Manager window (Window > Package Management > Package Manager)3. Resize ... Read more
[iOS][Deployment Management] Append doesn't work if build is in differen...
1. Create new project2. Switch to iOS3. Build to different folder than project like documents4. Try to append Note: Appending someti... Read more
[Cinemachine] Links to docs, changelog, and licenses open in local code ...
Links for docs, changelog, and licenses in the package description window is opening in the local editor rather than "Web Browser" f... Read more
[Timeline] New clip is created when editing the last frame on a clip in ...
How to reproduce:1. Open user's attached "2020.2.0a5-806434" project2. Open "SampleScene" Scene3. Open Timeline (Window->Sequance... Read more
TMPro SubMeshUI blocks raycasts when enabling a disabled canvas in play ...
How to reproduce:1. Open attached project "Bug Repro.zip" and scene "Test"2. Enter Play mode3. In Hierarchy, select "Enable this can... Read more
Popup windows do not close when clicking outside of their window if they...
How to reproduce:1. Open the attached project "PopupWindowsOpenedFromModalWindowsBug.zip"2. Open Bug Report>Open Modal Window3. I... Read more
Fatal signal 11 (SIGSEGV), code 2 crash on Android devices
Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more
[Android] Player crashes when changing VSync settings
Steps:1. Build and Run the attached project on Android ("TargetFramerateTests.zip")2. In device: click "Next VSync" button Result: p... Read more
[WP8.1] Custom splash screen is zoomed in
To reproduce:1. Build & run the attached project. It has a custom splash screen setup2. Notice the the custom splash screen is d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left
- One Camera is not being rendered correctly when the Upscaling Filter is set to Automatic or Bilinear
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer