Search Issue Tracker
Won't Fix
Votes
0
Found in
5.5.0f3
Issue ID
869179
Regression
No
[Undo] Component recreated without registering an undo operation
Reproduction steps:
1. Open the attached project
2. Create an empty GameObject
3. Add "UndoBugScript" to the GameObject
4. Add any component to the GamObject
5. Press ctrl + f8 to remove "UndoBugScript" without registering an undo operation
6. Press ctrl + z
Expected: the component one added previously is removed from the GameObject
Actual: the component is removed AND "UndoBugScript" is recreated
Reproducible on: 5.3.7p1, 5.4.4f1, 5.5.0p4, 5.6.0b3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator state transition preview clips are flickering when zooming in
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
Resolution Note:
This particular case has been investigated thoroughly and we have decided, in the interests of protecting the stability and features of Unity for users that rely upon the affected versions, to not address this fix for the time being. We understand that this will cause problems for some users, and so may address in a future version.