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"WithoutBurst" and "WithBurst" methods throw "SGICE002" error
How to reproduce:1. Open the “EntitiesSetWithoutBurstIssue” project2. Open and observe the “RunWithoutBurst” script3. Close the scri... Read more
"UnityException: Could not find the requested Platform Texture Settings"...
Reproduction steps:1. Open the attached “in-61679.zip“ project in 2022.3.X or earlier version2. Select “TextureTest.jpg“ Import Sett... Read more
"Rotation quaternions must be unit length" error appears when multiplyin...
How to reproduce:1. Open the user’s attached “MinimalTestCase20232.zip” project2. Enter Play Mode3. Observe the result Expected resu... Read more
Build Profile window (list view) throws an error every tick when renamin...
We have a window with a list view that is based on build profile scriptable objects as the itemsSource. We've noticed that when manu... Read more
[WebGL] Shader effects disappear when the Canvas size is changed on the ...
Reproduction steps:1. Open the attached "ShaderTests.zip" project2. Build and Run the Project on WebGL with the "SampleScene" select... Read more
References to the script in the Console are hard to read when using Unit...
How to reproduce:1. Open the attached project “LightThemeBug”2. Open the “SampleScene” scene3. Make sure the Unity is set to the Lig... Read more
[Linux] CursorLockMode.Confined does not confine cursor when using multi...
Reproduction steps:1. Open the attached ”CursorBug” project2. Click File > Build3. Launch the built Player4. Move the cursor in t... Read more
androidlib plugins should default to Android
The directories with .androidlib "extension" should by default be marked as compatible only with Android. Repro: Make a folder named... Read more
UV1 data is lost during AssetBundle build when Optimize Mesh Data is on
How to reproduce:1. Open the attached project "liltest2022-standalone.zip"1a. When opening in early Unity versions the following pac... Read more
[Documentation] Ray Tracing Getting Started manual out of date
[https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@17.0/manual/Ray-Tracing-Getting-Started.html] -> Re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code