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Video framerate is not restored when trying to raise it after lowering i...
Steps to Reproduce:1. Open the “user’s attached project”2. Open “SampleScene”3. Select the “Canvas/Video Player” GameObject through ... Read more
Shader compilation logging hard to read and timings are not too useful
Example log: d3d11 finished in 3890.99 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled ... Read more
WebGPU: CreateRenderPipeline errors with ShaderVariantCollection warmup
Steps to reproduce: Attached project includes a ShaderVariantCollection with URP Lit variants in the preload shaders graphics settin... Read more
OpenXR sample "OpenXR LatencyOptimization arm64_gles3" shows rendering i...
Steps to reproduce: This issue was found testing the 6000.0 openxr_samples_android samples generated on the 1.17.0 release candidate... Read more
Purple border appears on alpha clipped object borders when building for ...
How to reproduce:1. Open the attached project "IN-124890"2. Build and Run using Android profile3. Observe the VR device Actual resul... Read more
Export json is not available in Search window anymore
Open Search Window Click on Table View mode Click on the diskette icon See that Export Report or Export CSV is not available anymore... Read more
Search Query editor ui issues
click on an existing SearchQuery In the inspector: ** Description field is not multiline Read more
Select action for Scene object in the searchWindow doesn't work
Open the search window Type a query that should yield Scene Objects: h:t:gameobject Right click on an item, chose select. The item w... Read more
[iOS] Pod integrated frameworks are not linked to UnityFramework
Steps to reproduce: Open the attached "HelloWorld" project Switch to the iOS Platform Build project Open .workspace file Build and r... Read more
Crash on ReadWriteSpinLock::ReadLock when opening a scene in a specific ...
How to reproduce:1. Open the attached “IN-124742” project2. Open the “Main” scene3. Observe the crash Reproducible with: 6000.3.0b7,... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default