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OnApplicationFocus isn't called when the application goes in or out of f...
Reproduction steps:1. Open the attached “Repro“ project2. Make sure the project’s target is set to “visionOS” (File > Build Setti... Read more
[VisionOS] PolySpatial Object node always outputs (0,0,0) when using the...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Build And Run the project (File > Build And Run)3. Observe the Si... Read more
Cursor does not switch back to the custom cursor when the mouse is moved...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Build And Run the project (File > Build And Run)3. Observe the cu... Read more
[CustomEditorAttribute] Custom buttons of a script in the Inspector disa...
Note: Please see pinned comment by Maria below for investigation results. Reproduction steps:1. Open the attached “BugRepro” project... Read more
[URP] Crash on Camera::ReleaseCameraStackRenderingState when searching i...
How to reproduce:1. Open the “urp_crash“ project2. Open the “SampleScene“3. In the Hierarchy window’s search bar enter a random stri... Read more
"StackOverflowException" error is thrown and the Inspector window become...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Select all 3 “GameObject Enum“ ... Read more
Enum flag field resets to the first value in the Inspector when selectin...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Select the “GameObject Enum A“ ... Read more
Freeze on 'errors == MDB_SUCCESS || errors == MDB_NOTFOUND' when opening...
Reproduction steps:1. Open the attached project "CrashRepro" Expected result: The project opensActual result: Freezes when loading R... Read more
JSPRE files are not included when building for WebGL
Reproduction steps:1. Open the attached “JSPRE Example.zip” project2. Build and Run for WebGL (File → Build and Run)3. Observe the P... Read more
Sprite Renderer stops reacting to changes when "Draw Mode" is changed an...
Reproduction steps:1. Open the attached “sprite renderer 2d.zip” project2. Select the “Square” GameObject3. In the Inspector in the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked