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Fixed in 2018.1.X
Timeline Control Track With Particle System Creating Huge Delays
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Mouse looping to the other side of the screen when dragging tabs after clicking on the Scene view window
- Editor Window contents are not visible when opening it up
- Gamma bleeding and banding when low light baked in VR scene
- A WebGL build with complex shaders has a performance drop when tapping the screen
- No MipMaps are created when using "UnityWebRequestTexture.GetTexture"