Search Issue Tracker
By Design
Votes
0
Found in
2017.2.0b8
2017.2.0f3
2017.3.0a5
Issue ID
962397
Regression
Yes
Localhost WebRequest are hidden from tools such as Fiddler
How to reproduce:
1. Download attached project file and open "1" Scene
2. Download and open Web Debbuger tool, such as Fiddler
3. Enter Play Mode
Actual result: Web requests made to a server running on the localhost does not show up in Fiddler and similar tools. Requests made to external URL shows up as expected
Reproduced with: 2017.2.0b8, 2017.2.0p2, 2017.3.0b9, 2018.1.0a4
Not reproduced with: 5.6.4p2, 2017.1.2p2, 2017.2.0b7
Regression since: 2017.2.0b8, 2017.3.0a5
----------------------------------------------------
Localhost WebRequest has been disabled for our purposes.
There is a workaround though: set a UNITY_NOPROXY environment variable to any value and you'll be able to monitor request to localhost
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Add comment