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[UNETServerDLL] Host Id still increases when you remove the host and add...
Steps 1. Open attached project 2. Run "ClientGUI.exe" 3. Press "Start client" button 4. Press Add Host ==> "Host 1 added" message ap... Read more
Distance to the Scene View Camera is ignored in the Orthographic mode wh...
To reproduce: 1. Open the attached project; -note: Do not change Editor Layout. 2. Load "Test" scene; 3. Align the scene view camer... Read more
Child UI elements in parent Canvas cannot be configured after changing t...
How to reproduce: 1. Open a new project 2. Go to GameObject --> UI --> Text 3. Set Text Anchor Preset to Stretch Middle 4. Drag th... Read more
[Texture] Texture.format returns wrong format string on mobiles
1. Open attached project 2. Build to iOS, Android or Windows Phone 3. In middle of screen there will be string which shows texture.f... Read more
Linux Editor crashes at "vk::DataBuffer::CreateResource" when importing ...
How to reproduce: 1. Download and extract the attached project (1330166.zip) 2. Open a terminal and set the current directory to the... Read more
SpeedTree 9 - Preview is pink under very specific circumstances
* Sometimes, the Mesh preview and the asset icon becomes pink (c.f {*}MeshPreviewAndIconPink.png{*}). So good and bad news: this... Read more
Fatal error by GraphicsSettings.asset causes crash
Repro steps: 1. Open "GraphicsSettingsError.zip" project Actual: Fatal error by GraphicsSettings.asset windows pops up when opening... Read more
[D3D12] Large performance losses when invoking dynamic vertex buffer upd...
Steps to reproduce: 1. Open Supplied project 2. Open and run the Sample Scene with DX11 3. In the Profiler window, notice the CPU re... Read more
Wrong object is detected by mouse raycast when hovering object in certai...
Steps to reproduce: 1. Open attached project 2. Open scene "RemoteFramgeDebugger" 3. Notice that all three objects are red 4. In pr... Read more
Particles do not collide when particle system is moving
1. What happened For cases when - PS is static and other objects are moving - particles don't move, but PS is moving There's no col... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SerializeReference does not update references when the generic field type changes
- Memory leak when running tests in IL2CPP with System.Threading.Timer
- Tile Palette Tilemap dropdown icons are not visible
- Create New Tile Palette dropdown text is not centered and text is cut off
- Volume numeric fields allows adding unlimited number in numeric field which breaks UI, no character limit