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0
votes
Fixed

[UNETServerDLL] Host Id still increases when you remove the host and add...

Networking

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Feb 04, 2016

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Version/s: 5.4.0b5

Steps 1. Open attached project 2. Run "ClientGUI.exe" 3. Press "Start client" button 4. Press Add Host ==> "Host 1 added" message ap... Read more

0
votes
Fixed

Distance to the Scene View Camera is ignored in the Orthographic mode wh...

IMGUI

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Oct 02, 2017

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Version/s: 5.6.3p3

To reproduce: 1. Open the attached project; -note: Do not change Editor Layout. 2. Load "Test" scene; 3. Align the scene view camer... Read more

1
votes
Fixed

Child UI elements in parent Canvas cannot be configured after changing t...

UI

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Feb 19, 2017

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Version/s: 5.5.0f3

How to reproduce: 1. Open a new project 2. Go to GameObject --> UI --> Text 3. Set Text Anchor Preset to Stretch Middle 4. Drag th... Read more

0
votes
Fixed

[Texture] Texture.format returns wrong format string on mobiles

Graphics - General

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Mar 19, 2015

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Version/s: 5.0.0f4

1. Open attached project 2. Build to iOS, Android or Windows Phone 3. In middle of screen there will be string which shows texture.f... Read more

0
votes
Duplicate

Linux Editor crashes at "vk::DataBuffer::CreateResource" when importing ...

Vulkan

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Apr 19, 2021

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Version/s: 2020.2.0a15, 2020.3, 2020.3.2f1, 2021.1, 2021.2

How to reproduce: 1. Download and extract the attached project (1330166.zip) 2. Open a terminal and set the current directory to the... Read more

0
votes
Fixed

SpeedTree 9 - Preview is pink under very specific circumstances

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Feb 29, 2024

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Version/s: 2023.3.0a17, 6000.0.0b11

* Sometimes, the Mesh preview and the asset icon becomes pink (c.f {*}MeshPreviewAndIconPink.png{*}).  So good and bad news: this... Read more

0
votes
Duplicate

Fatal error by GraphicsSettings.asset causes crash

Asset and Scene Management

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Oct 04, 2016

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Version/s: 5.5.0b6

Repro steps: 1. Open "GraphicsSettingsError.zip" project Actual: Fatal error by GraphicsSettings.asset windows pops up when opening... Read more

0
votes
Fixed

[D3D12] Large performance losses when invoking dynamic vertex buffer upd...

Windows

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Dec 11, 2019

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Version/s: 2019.3, 2019.3.0f1, 2020.1

Steps to reproduce: 1. Open Supplied project 2. Open and run the Sample Scene with DX11 3. In the Profiler window, notice the CPU re... Read more

0
votes
Fixed

Wrong object is detected by mouse raycast when hovering object in certai...

Scene/Game View

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May 06, 2016

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Version/s: 5.1.4f1

Steps to reproduce: 1. Open attached project 2. Open scene "RemoteFramgeDebugger" 3. Notice that all three objects are red 4. In pr... Read more

0
votes
Fixed

Particles do not collide when particle system is moving

Shuriken

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Feb 09, 2016

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Version/s: 5.5.0a1

1. What happened For cases when - PS is static and other objects are moving - particles don't move, but PS is moving There's no col... Read more

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