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VideoPlayer.Stop() causes a performance spike
To reproduce:1. Open project attached by QA2. Open "x" scene3. Hit play4. When the video is being played press "space" on the keyboa... Read more
[Linux Editor] Assertion failed: Reentered BeginCurrentContext after dra...
Steps to reproduce:1. Create a new project2. In the scene, add a plane and a cube3. Create a new material, change its color to red4.... Read more
mono_get_runtime_build_info crashes Unity when opening project
To reproduce: 1. Download attached project "Stellar Trail.zip" and open in Unity Expected Result: Unity Editor loads projectActual R... Read more
Unity Editor stops working when importing Odin 1.0.3.0 asset on .NET 4.6
To reproduce: 1. Download attached project "AnimationInconsistent.zip" and open in Unity2. Double click on "ImportInEmptyProjectForC... Read more
Audio Localization is different from actual Audio Source position when O...
Reproduction Steps:1. Import attached project.2. Open "Test_PositionError" scene.3. Enter Play mode. Expected result: Audio Localiza... Read more
Editor crashes at scripting_class_get_parent while compiling script
Steps to reproduce:1. Download 926191_repro.zip.2. Open script Scenes.cs3. Uncomment lines 123-1274. Focus Unity so it could compile... Read more
Newly instantiated UI elements get incorrect values in localScale and lo...
To reproduce:1. Open attached project;2. Open "scene.unity";3. Enter Play mode;4. Instantiate a new UI block by pressing "S";5. Pres... Read more
[Experimental .NET 4.6 Equivalent runtime] IPInterfaceProperties.GetIPv6...
IPInterfaceProperties.GetIPv6Properties throws a NotImplementedException. This is necessary to retrieve the interface index of the n... Read more
Attaching a script to an object and then deleting it causes the script c...
To reproduce:1. Open attached Unity project "Betatests.zip"2. Attach "deletethis" script to a GameObject3. Delete "deletethis" scrip... Read more
Moving multiple child objects, some of them move by their local axis
Moving multiple child objects, some of them move by their local axis. Having more than two child objects, only one of them moves by ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size