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Fixed in 2017.3.0f3
Fixed in 2017.2.X
Won't Fix in 2017.1.X
Votes
9
Found in
5.6.2p1
Issue ID
926390
Regression
No
VideoPlayer.Stop() causes a performance spike
To reproduce:
1. Open project attached by QA
2. Open "x" scene
3. Hit play
4. When the video is being played press "space" on the keyboard and observe a profiler
Expected: After hitting space VideoPlayer.Stop() method is called and video is stopped.
Actual: After VideoPlayer.Stop() method is called there is a performance spike, FPS drops from ~90 to ~15.
Reproduced with:5.6.0b1, 5.6.2p1, 2017.1.0f2, 2017.2.0b1
Note: Issue is reproducible only on Windows OS (tested with Windows 10 64-bit)
Fixed in: 2017.3.0a7
Backported to 2017.2.0b5
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AlexisDiStefano
Aug 02, 2017 19:47
:/ same here
JDMulti
Jul 31, 2017 08:46
I've reported the same issue and told they're looking into it. At the moment using the videoplayer for VR is a no-go unless this is fixed. Stopping a video and see a framedrop isn't acceptable for VR. Hopefully they can fix it soon as this videoplayer is a brand new feature.
I reproduced the issue in 2017.1.0.f3.
dmart331
Jul 28, 2017 20:45
We are also seeing this in 2017.1.0f3.
xavier-heimgartner
Jul 27, 2017 08:40
I'm seeing the same issue. In my case, the function takes about 420 ms and allocates 36.5 KB of garbage.