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0
votes
Fixed

Lightining scene is too bright

UI

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Jun 09, 2016

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Version/s: 5.4.0b21

Steps to reproduce : - import the UI sample scenes - open the Lightning scene and notice it's too bright *Note: Regression from 5.... Read more

0
votes
Fixed

[Crash] Crash in ParticleSystemParticles::CopyToArrayAOS

Shuriken

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Jun 09, 2016

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Version/s: 5.4.0b22

Occasional crash when loading a scene with particle systems utilizing triggers. Repro steps: 1. Open SceneController scene from att... Read more

0
votes
Fixed

Compute shader stops working when changing display mode

Graphics - General

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Jun 09, 2016

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Version/s: 5.3.4f1

1. Open the attached project 2. Open the available scene 3. Build & Run 4. Press Alt+Enter during play Result: Script stops using c... Read more

10
votes
By Design

[iOS][GLES] Extension 'GL_EXT_frag_depth' is not supported when running ...

Image Effects

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Jun 09, 2016

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Version/s: 5.4.0b21

To Reproduce: 1. Build and run the attached project with 5.4 (tested on b21) on iOS with GLES2 on iOS. 2. Observe that these errors... Read more

0
votes
Fixed

[WP8.1][WP10] SystemInfo.supportsVibration return incorrect value

Windows Store Apps

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Jun 09, 2016

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Version/s: 5.3.4p6

To reproduce: 1. Build and run attached project 2. Notice that SystemInfo.supportsVibration returns false 3. Press vibrate button 4... Read more

2
votes
By Design

Break Prefab Instance should completely break a link to the original prefab

Assets Management

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Jun 09, 2016

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Version/s: 5.3.5p1

Reproduction steps: 1. Open attached project 2. Drag prefab "I am a Prefab" in to the Hierarchy 3. Duplicate it 4. Select duplicated... Read more

3
votes
Fixed

Custom embedded window breaks on compilation error, which occurs in the ...

Editor - Other

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Jun 09, 2016

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Version/s: 5.3.5p3

How to reproduce: 1. Open the attached project 2. Open custom window in Window -> My Window 3. Doc it to Unity and make sure that it... Read more

0
votes
Duplicate

Unity player crashes on iOS with an EXC_BAD_ACCESS error

iOS

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Jun 09, 2016

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Version/s: 5.3.5p2

Steps to reproduce: 1) Open the attached project. 2) Build the project for iOS. 3) Deploy the project to a device via Xcode. 4) Open... Read more

1
votes
Fixed

[UNET] SyncVar member variable inside a property setter should throw a c...

Networking

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Jun 09, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. open users 'UnetDocsError.zip' - check console Expected: warning in console "Note that setting a SyncVar ... Read more

1
votes
Fixed

Batching statistics is not collected

Graphics - General

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Jun 09, 2016

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Version/s: 5.3.5f1

How to reproduce: 1. Open the attached project and the "Batching Test" scene in it. 2. Open the Profiler window. 3. Make sure that ... Read more

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