Search Issue Tracker
Fixed in 5.3.6
Votes
3
Found in
5.3.5p3
Issue ID
804139
Regression
Yes
Custom embedded window breaks on compilation error, which occurs in the editor script
How to reproduce:
1. Open the attached project
2. Open custom window in Window -> My Window
3. Doc it to Unity and make sure that it is separated from all other windows
4. Open MyWindow editor script
5. Create an error (example, theerror;)
6. Open Unity again and notice compilation error
7. Expand MyWindow a bit and notice that it is gone ("Failed to load")
8. Fix error in the script
9. Try to reopen My Window and notice that nothing happens
10. To make it work again one needs to select another layout
Issue introduced in: 5.3.4p4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working
Add comment