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[WebGL] build fails even on empty new project
-e: see title, worked in beta18 now fails on OSX and Win -repro:--create new empty project (or download the attached one)--start a W... Read more
[UNET] Editor does not save Channel changes in Network Manager
Changes are not registered when modifying QoS Type or adding/removing channels in Network Manager 1. Open the attached project2. Ope... Read more
Physics.IgnoreCollision causes spurious TriggerExit and TriggerEnter events
Steps to reproduce:1. Open ExtraTriggerExit project.2. Open "MainScene" scene.3. Go to play mode--Notice that Console printed what o... Read more
[webplayer] build size increase by > 3x
-e: see title, fine with 5.3.4p1, increases with 5.3.4p2 -repro:--create new project empty project (or download attached one)--build... Read more
[Exception Support] Debugging in visual studio crashes on exception
Steps to reproduce:1) open attached project 'VSdebugException'2) open scene 'main'3) open visual studio4) tools > options > to... Read more
[Layout] Failed to destroy editor windows error after creating new layou...
How to reproduce:1. Open the attached project "CustomGUI.zip"2. Save Layout and name it (Window->Layout-> Save Layout)3. Open ... Read more
[OSX] Custom editor property field on a scriptable object throws error w...
Steps to reproduce:1) open user attached project2) select scriptable object3) click repeatedly on color fields (gif attached) - erro... Read more
[iOS] InputField.text can not be set through a script (only through dire...
How to reproduce: 1. Open a new project2. Import attached package3. Open scene 1.unity4. Attach the only 'Text' gameobject to the Te... Read more
[VR] VRSettings.enabled cannot be set to true
Steps to reproduce:1. Download and open attached project "Test.zip"2. Make sure you have attached HMD and in Player Settings VR mode... Read more
Animator.CrossFade doesn't allow interruptions
Steps to reproduce:1. Download and open attached project "CrossfadeTest.zip"2. Open and play scene "crossfade"3. Note the four butto... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved